Jump to content

parkave231

Frozen-Inactivity
  • Content Count

    2
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About parkave231

  • Birthday 04/16/1979

Contact Methods

  • AIM
    parkave231
  • Website URL
    http://
  • ICQ
    0

Profile Information

  • Gender
    Male
  • Location
    KCLT
  • Interests
    Aviation (duh), music
  1. Thanks for the responses, guys! John -- I used the Targa method you suggested, and while I was in DXTBmp I noticed that the alpha was all sorts of wrong. I imported a new alpha from one of the default Tinmouse repaints, and voila! Now I'm in business. Hopefully I can wrap this paint up and become published! Appreciate the help! Matt
  2. Hello all! First, I wish to (belatedly) express my sincere thanks for this wonderful airplane -- what a joy! Second, I am a complete novice when it comes to repaints, so in answering my question, please point out things you might think are otherwise obvious. I tried searching around for help with my issue before posting, but couldn't find anything. I've been working on a Zambia Airways repaint for the TinMouse. My starting point is the paint kit downloaded from Avsim, and I'm using GIMP as my painting tool. I've gotten through a decent amount of progress, and after exporting the .bmps I can see that my computer in general recognizes them as such: repaint folder by parkave231, on Flickr However, when I load up FS9 to see the paint on the plane, I get this: FS9 render by parkave231, on Flickr Is it how I'm exporting the file out of GIMP (File -- export as -- Windows BMP)? I have to admit that one thing I was having issues with was chopping up the overall paint into the different sections, so my workaround was to export the entire thing, then open up the bmp in MS Paint, crop it, and then resave -- is that part of my problem? Thank you for any advice you can give! Matt
×
×
  • Create New...