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Wing Nut

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  1. Ok, honestly I didn't feel like reading through 11 pages of this stuff, so excuse me if I cover some old ground here.There are two sides to this, but I really just am not feeling it. I have to acknowledge, that I am just getting back into simming after a long break, so please take that into consideration when reading. I'm not leaning towards Flight, but I can see both sides of the fence here. Obviously, FS was a niche' market and needed to be expanded. The problem is not the theory but the execution. They took away too many things that made FS special to the loyal base, and I don't see how this is going to fly (pun intended). You take away commercial flight, you lose an enormous segment of the base. You take away 3rd party, you lose another enormous chunk of the base. I like historical aircraft. I don't see MS releasing a Laird Super Solution or a Keith Rider Special any time soon. I rely on 3rd party for that. You take away military jets you lose another enormous chunk of the base. People who like 100% accuracy in the planes (is it true the Mustang won't even have a cockpit?) another chunk gone.Francois is correct. Without these things, kids who are used to blowing stuff up every five seconds aren't going to take to Flight. What is there to attract them but the lure of realistic flying? The things that made flying realistic look to be gone from Flight.As for MS piecemealing the thing, what is third party except DLC? I can deal with that, but it certainly needs to be a MUCH bigger variety. Whoever spoke of that sense of entitlement early on, you're damn right I am entitled. That's how business works. You put out a good product that people will flock too while NOT alienating your base. I don't see that happening here. I don't 'owe' MS a thing.
  2. Well, I got the blue screen of death this morning. I was listening to some music and working in Max when I start hearing a pop like a relay after each song. Then I got the BSOD and now when O go to reboot, I get as far as the screen telling me Windows did not shut down normally and no matter which option I choose it only gets that far again. I thought it might be my video card, so I pulled that, but the same thing happens. I was thinking a RAM stick, but it really doesn't seem like that would cause this. I'm going to re-install Windows tonight.Any ideas from anyone? Kevin
  3. Just an update for you. Right now I am working on the 2d panel and having a few exporting problems, but it's coming together nicely. I was dreading doing the panel, but it's a lot easier than I thought it would be...Kevin
  4. If I read the SDK correctly, exporting directly to mdl was going to be incorporated in a future update. I wouldn't bet on that happening now...
  5. For some reason, I can't seem to edit my original post to update the links, so here they are again...Sorry about that!Kevin
  6. When it comes time to do tjhe panel I'll look you up if you don't mind. I know the fuel gauge is something I have never seen before...Kevin
  7. This is something I've had in the works for quite some time now, and I just finalized the model tonight. Just thought everyone over here might like a look...KevinP.S. Bill (n4gix), you sure get around, don't you? :)Exterior...Cockpit...and some experimenting with textures...
  8. I haven't had the pleasure of trying it yet, but it's going to have to go a long way to beat the RealAir Spitfire... :)
  9. If you're serious about learning this, I would find an older copy of 3ds Max. You should be able to find them relatively cheap, and 3ds Max 6 can create planes for FS just as well as 3ds Max 8 can. In fact, I'm surprised to see someone suggest v9, as I thought the SDK could only handle v8 and below. Plus, an older version will give you the basis for using an upgraded version later.You might also find a 'Student Version' and it'll be cheap enough, but the serial will only be good for a year...
  10. Wing Nut replied to a post in a topic in Hangar Chat
    Microsoft wants all games to go to Xbox. They even said it in their release: "a LIVE experience." They feel that consoles are the future and the PC is for work. Sucks, but in a few more years there will be no more "Games for Windows." With the popularity of consoles these days, it makes sense, although I do not agree with it. Go into any store today and look at the ratio of console games to PC. Respectfully, did you guys really not see the writing on the wall?Personally, I would like to see Aces go and develop a flight sim of their own, without any MS code in it. Barring that, if X-Plane hired some of them on, it cojld really improve it...Kevin

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