Everything posted by jackralston
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FS9.exe error R6025 - pure virtual function call
FIXED IT If anyone needs help on these pesky issues, I had edited a few effects files for AI lighting and left some comment lines in, I think I just needed to delete them as there were far too many. I also changed a few lines in fs9.cfg that I had commented out too and finally changed a settings in nvidia inspector. So it's either those files or the graphics side it seems!
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FS9.exe error R6025 - pure virtual function call
Yes, another one of these pesky posts! I have looked through the forums enough but cannot figure out what the hell is suddenly causing these. For the past 3 days or so, these keep popping up in various situations. Here's a list of a few things that have been modified/added roughly the time it started first happening: New LevelD-Skyspirit 767 merge, works perfectly fine considering I did EGCC-KJFK with no issues. Used Full Environment 9 (fe9_v1_3.zip) and replaced sky, water, sun. I did not replace clouds. Has worked fine and not CTD'd instantly on startup. Tweaked some fx_strobeh lights I had setup for airbus and boeing AI, which have always worked since I started doing them over a year ago. Tropicalsim MDPC added, scenery loads fine. New AIRAC cycle installed and worked fine for flights at first, recycled back to 1605 cycle and that worked fine too. I know you can get CTDs from corrupt texture files, I am use to those and usually they make the screen go blank and then says FS9 needs to close. I eventually fix them, but, these new errors are confusing. They have been in various different stages of flight and suddenly pop up and I click 'ok' and FS9 closes. In flight using Project Airbus A321 merged with Aerosoft panel (always works fine), about 2hrs into flight, cruising, then error appears. AI spotting at KATL and EGLL, different times of day, had been working fine for up to 20/30 mins before hand then error appears. Spotting at EGLL stuttered for a couple of seconds whilst slewing in top-down view to a new location at the airport then error appears. Really confused as to what is suddenly causing this. Again, no new aircraft have been installed. I tried to check Event Viewer but it doesn't appear to be showing the errors, as in, it's not creating a new log. There are some past Application errors referring to FS9.exe and they mentioned modules 'MFC70.dll', 'unknown', 'G2D.dll', 'G3D.dll', they are errors from months ago which haven't really appeared since. I am utterly perplexed :mad:
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Navigation lights effect.fx distance
So I recently decided to use 'Nick's LightFix' and I love it and I even managed to fiddle around with the strobe.fx files to create a double-blink airbus strobe. But I've got one picky situation I'm now trying to sort out with the navigation lights. So for the medium aircraft sizes I use fx_navredm.fx and fx_navgrem.fx, the heavys I use fx_navredh.fx and fx_navgreh.fx and I've noticed I can only see the red/green colour when close up to the aircraft. If I am close up, I can see red/green, once I move back a bit (not talking a long distance) it ends up going to a standard white colour. It seems as if the texture file is only noticeable when at a certain distance. So my question is this. Is it possible to change the distance the texture file becomes 'seeable' in the fx file. Once again, when close up, I can see the red/green fine. Once backing up and spotting for say the tower, it just appears as a white light. The beacon and strobe lights are fine though, the beacon will still appear red at quite some distance. I have attached two files to demonstrate what I mean. First one, at a bit of a distance notice how it's just the white light, it isn't shown the green/red texture. Second one, closer to an aircraft, the closer one shows the red nav light, but the second further aircraft still shows white light instead.
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Editvoicepack, creating own phraseology
(Also posted at fsonline.dk) Right, first post and I know what you are thinking, another newbie who clearly hasn't gone through the forum. Unfortunately, I would just like a bit of help getting to grips with the markers and making my own IFR clearance file. I have already made files to say "FL170" (from FL070 all the way to FL190) instead of "17000" so hopefully this comes across ok. I would like to create a new IFR clearance request like this... <agent>, <callsign>, <ac_type>, information <atis>, stand <parking_gate_letter><parking_gate_number>, ready to copy clearance to <airport_destination_request> So it would read as... "Manchester Clearance Delivery, Virgin 3046, Airbus A320, information Alpha, stand 18, ready to copy clearance to London-Heathrow" Now, I thought it worked by adding the "information", "stand", "ready to copy clearance to" sound clips in. I tried this, and the text on the screen in ATC window showed it as I expected, however the verbal dialog only said "information, ready to copy clearance to ......." So, I tried markers (albeit not very successfully I imagine) and now the text on the ATC window doesn't show up and neither do I hear it and instead the first I hear is the readback. If possible could someone just tell me EXACTLY how to make this one work? Sorry to be a pain, thank you much kindly
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Manchester Fast4ward^2/2 EVENT
VATSIM-UK presents Manchester Fast4ward2/2Following on from our last Fast4ward event, we are now condensing an entire days flight schedule at Manchester Airport (EGCC) into 8 hours, between 1400Z and 2200Z on Saturday 6th February 2010.Outside the London group of aerodromes, Manchester Airport is the busiest in the United Kingdom handling in excess of 22 million passengers per year. Manchester (EGCC) will be fully staffed for the duration of the event from Delivery through to the overlaying TMA.Charts are available and pilots are reminded to familiarise themselves with them before the event. Pilots are welcome to attend without booking, however be aware that priority will go to scheduled flights ;)Charts are available here!Book your flight here!Pilot's Briefing DocumentWe look forward to seeing you on the day where our team will guide you safely and expediently to and from the aerodrome.
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Manchester Fast4ward^2/2 EVENT
VATSIM-UK presents Manchester Fast4ward2/2Following on from our last Fast4ward event, we are now condensing an entire days flight schedule at Manchester Airport (EGCC) into 8 hours, between 1400Z and 2200Z on Saturday 6th February 2010.Outside the London group of aerodromes, Manchester Airport is the busiest in the United Kingdom handling in excess of 22 million passengers per year. Manchester (EGCC) will be fully staffed for the duration of the event from Delivery through to the overlaying TMA.Charts are available and pilots are reminded to familiarise themselves with them before the event. Pilots are welcome to attend without booking, however be aware that priority will go to scheduled flights ;)Charts are available here!Book your flight here!Pilot's Briefing DocumentWe look forward to seeing you on the day where our team will guide you safely and expediently to and from the aerodrome.