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CharlieBravoUK

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  1. Indeed - I've watched a bit of both films, and was impressed. I found myself wondering if they were actually posted by MS or Asobo to look like a leak - as they certainly don't do anything to damage the perception of the new sim, and if anything help to show that it is coming along and is "real"... 🙂
  2. If the weather model is as sophisticated and organically driven as the current information suggests I'd be amazed if contrails weren't part of that. exciting times...
  3. Hi all, Been following this forum for a while - I'm pretty much ready to purchase a VR headset, and was almost going to get the Rift but am now considering importing the Odyssey - would welcome thoughts on that and whether there's much noticeable improvement in resolution? But my main query relates to the fact that in my current P3D 4.2 setup I use a 2nd PC for weather, VATSIM, flight planning etc.. - and suddenly realised that in a VR world I can't see that monitor!! So, how have others dealt with this? Is it a case of using FlyInside where I believe you can dock a window into the sim (which could be TeamViewer of the other PC if you get me?) Any advice or comments welcome Cheers CB
  4. Hi all, Been following this forum for a while - I'm pretty much ready to purchase a VR headset, and was almost going to get the Rift but am now considering importing the Odyssey - would welcome thoughts on that and whether there's much noticeable improvement in resolution? But my main query relates to the fact that in my current P3D 4.2 setup I use a 2nd PC for weather, VATSIM, flight planning etc.. - and suddenly realised that in a VR world I can't see that monitor!! So, how have others dealt with this? Is it a case of using FlyInside where I believe you can dock a window into the sim (which could be TeamViewer of the other PC if you get me?) Any advice or comments welcome Cheers CB
  5. Having recalled the issue a little more I seem to remember that when I upgraded to 4.1 I was using one of the ENVTEX PTA presets (which i think are built into ENVSHADE) and one of the settings (concerning clouds) in PTA was causing the issue. Sorry I'm not at my P3D PC at the moment and can't remember which one - but by disabling that "fix" in PTA it solved it. I think (from what I understand) that ENVSHADE is these shader "fixes" hard coded into P3D so you may not be able to "tweak" as required. Try uninstalling ENVSHADE and restoring original shaders,.
  6. I had a similar issue (not with PrecipFX but with a combo of PTA and ENVTEX) and slightly by accident discovered that uninstalling and reinstalling PTA & ENVTEX solved the problem.
  7. it looks pretty enough - but my god the terminology and the RT phrases make me cringe. It's like the worst sort of "Air Crash Investigation" episode... urgh
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