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Barth

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Everything posted by Barth

  1. Hello! I freshly installed P3D v6 on a new PC. But I can't get the Boeing 314 pro to install... I edited the registery and made mklinks from P3D v5 to P3D v6 (again, I just have v6 installed): After 2 min. inside the installer I get these messages : Thank for any help! Barth
  2. After a few test runs, I took the Boeing 314 for a long journey over the Pacific from New Zealand to French-Polynesia over New-Caledonia & Rarontonga (Cook Isl.). It was a great adventure, and let me enought time to learn the plane and all its parts, read the manuals on the long legs and practice navigating with time and wind corrections! A few screenshots for you to enjoy and anticipate the future release of the B314 A : Cheers, Barth
  3. Hello Dai, First of all, I wish you nice holidays! I was talking about setting individual RPM while in flight. I tested it a bit more, and it works most of the time. But sometimes I can't set it, or it would quickly "reset" itself. I made a little video of it: As you can see, I'm not able to set the RPM via the switches (on the same flight in the same "savegame" it was already possible). Also, I could'nt bring the engines to feather while testing it in flight and on the ground. The RPM drops when activating the pump, but never feathers. In flight, with a stopped engine, this also was'nt possible and the RPM rised again as soon as I let the pump go. Thanks for your help! Barth
  4. Hey, Oh, I meant the prop RPM "always get back to their original positions(RPM) within a few sec.". I understood that with the switches, no problem at all. But the RPM are getting back to their original state a few seconds after i (successfully) regulated it with the switches : if for exemple Engine 2 has a few more RPM than 1, I click a couple times on the switch to lower the RPM; then the needle moves back to the original unsynchronized RPM.
  5. Thank you! I see you have (and already had) to trick the sim a lot to get it realistic. Here I come with another question : when i want to regulate the prop. pitch individually, with the switches, they always get back to their original position within a few seconds. Is it normal? Yesterday I reached Nouméa (new-caledonia) form Wellington (NZ) for my first long-range flight aboard the B314, all with time estimation, wind correction and 2 NDBs along the way, it was a really enjoyable experience! Thank you for keeping the hard work on this floating beast! Barth
  6. Hello! So, I looked deeper into the mixture. I interpreted this the wrong way : there is NO issue at all. As for the carburetor heat, in the B314 Manual an automatic feature is described (with a thermostat controlled valve for "hot air"), one can override with a manual control on the backside of the engines in the wings. So like you said, it seems that in real life carb. icing couldn't really occure.
  7. Hello, Okay, thank you for the "in depth" answers! With the attitude indicator I mean the artificial horizon. It shows a right run, when in fact the plane is turning left : but as I said, it's perhaps just me who is not used to it! For the mixtures : yet the problem is here. The individual levers doesn't seem to set the mixture as they should, as this seems to rather "follow" the master lever (the lever on my controller which I don't move). I'll get back at it the next days, to be sure of what I say (I'll let you know). Thanks again for providing the flight sim world with such a well done plane! Barth
  8. Hello! First of all, I am very happy to fly another great vintage airplane like the Boeing 314!! Many, many thanks and respect to the development team and their hard work!! She's a pleasure to discover and fly! I fly the B314 on P3D(v4) since a few week and am still very unexperienced. Perhaps I missed some infos in the manuals, or my general understanding is bad... Still, 5 questions went through my mind: What are exactly the "carburetor selectors" (off-1-2 off-3-4)? And does the engines have carb heating?? On my last flight they regularily iced (MAP fell down in clouds & rain with low exterior temp + pitot icing) so I had to fly quite low under clouds.. I have a throttle quadrant (CH Products), but I set the mixtures individually with the levers in the VC. On the A2A Constellation this "overrides" my controller and stay the way I put them. However, on the B314, the levers will stay as I put them, but the mixture (in the code of the plane, in the sim, showed on the Fuel flow gauges) will be set on whatever the position of my physical controller is.. So the VC-levers don't appear to work? I'm not familiar with the inverted attitude indicator (artificial horizon). Whenever I turn in one direction, the gauge shows a turn the "wrong" way. It gets me very confused in bad weather. This is probably intended so?! I'm curious of the reason why, though... Another thing... Why are the mooring lights only on when the engines run, and at dusk/night? I thought that's the point of having mooring light (as any water-ship) when 'parked'. And the final question : cylinder temps cool really, really fast when I turn the engines down. Is it normal? (it doesn't bother me) Thank you, again, for this wonderful plane! I assume it was a long process to gather all the infos to recreate one for the sim, and i truly admire your dedication! Barth
  9. Hello again! So, finally I tried, copied the section " // CONFIG for Serial 43819 and up --- total 5512 gallons " in the .cfg of both the DCA and the DCB, but it doesn't seem to work : The gauges jumps back to the original position of 3322 Gal. I went through the P3D fuel manager, and I actually can select a much higher fuel load, but it reverses immediately after selecting it... What do I do wrong? (Why is PMDG not helping/updating..?) Thank you! Barth
  10. Aaaaah I got it... Thank you for your patience and explanation! Barth
  11. Hello! I'm a bit confused.. Does this modification works with P3D v4? And what exactly should I write in the .cfg? the "CONFIG for Serial 43819 and up --- total 5512 gallons" part? I'm sorry I'm asking althought you already explained it here quite thoroughly.. Greetings, Quentin Barthélemy
  12. Hey Mickel! Hav fun and take your time for your repaint! I proceed a lot with the "trial & error" method with diff. colours that Jankees mentionned. Perhaps he does have a lot of other tricks & tipps? 🙂 But this tail-part of the DC-6 is the plague.... See what I only managed after hours : If you find the solution for your Alitalia repaint, let us know 😉 Barth
  13. Hi Pascal, I'm back in the Sim, but I had/have another project going, which is a french cockpit for the A2A Lockheed Constellation. I know you asked for the Cargo T.A.I. a while ago, but you'll have to be a little more patient (it is still doable and is really "on the list" indeed). Thanks for your patience 😉 Barth
  14. Hello! At the moment I don't have much time to do it. But it's still on the list! You could simply copy/paste the textures from the DC6 B tinto the A version. You will still see the rivets around the (non-) existing windows but that should provisory do it for you! Barth
  15. Hey Pascal, There weren't any cargo versio as far as I know... But i have to correct some things on the paints, and probably will republish them. I could include one Cargo livery if you wish.. Barth
  16. Hello! you're not the onyl one, but it has been said it would be included in a future PMDG Update... And for now we did'nt hear anything new. But I think (and hope!) it will come anytime this year :) Barth
  17. That's cool! What was the warning? Do you know why it occured.?
  18. Hello all! While on a long flight I was contemplating the plane from the outside, and noticed that the bare metal parts (prop cones, engines, wings, belly, etc...) don't reflect the landscape. I mean, they don't have the "dynamic reflections" available since P3D v3. Am I missing something? Or is it planned to be added in a future update? Cheers Quentin Barthelemy
  19. Hi! ... Maybe does the AFE close the cowl flaps to let the engine 'pre-warm', and then doesn't open them anymore for take-off..? It is probably nonsense but who knows..?
  20. Hi, These explanations seem logical... A little pitty this is'nt simulated though (but yes, PMDG had to stay true to the real aricraft they based their work on)
  21. Hey, I was wondering the same things since I've bought de DC-6. Spark advance is indeed present, the 4 switches under the 4 red covers on the upper-overhead Panel. (labelled with "Special cruise") ? Barth
  22. No problem! For the DC-6A (althought the front cargo loader doesn't fit perfectly because of the propeller cones and the reduced dimension of the cargo door...) : Again copy/paste in your gsx.cfg in C:\Users\YOUR_NAME\AppData\Roaming\Virtuali\Airplanes\PMDG DC-6A [aircraft] nosegear = 10.79 refueling = 1 iscargo = 1 trafficcones = 1 preferredexit = 0 wingrootpos = 1.79 -0.31 1.56 wingtippos = 17.93 0.36 1.56 fuelpos = 0.00 0.00 0.00 waterpos = 0.00 0.00 0.00 lavatorypos = 0.00 0.00 0.00 engine1pos = -8.03 4.80 0.47 engine2pos = -3.76 5.71 0.03 engine3pos = 3.76 5.71 0.03 engine4pos = 8.03 4.80 0.47 [exit1] pos = 1.20 9.25 0.06 -8.00 code = 0 [exit2] remove = 1 [exit3] remove = 1 [exit4] remove = 1 [service1] remove = 1 [service2] remove = 1 [cargo1] pos = -1.32 7.90 0.06 4.00 code = 0 uldcode = PALLET2 [cargo2] pos = -1.32 -6.88 0.01 0.00 code = 0 uldcode = PALLET7
  23. Hello! You have to go to C:\Users\YOUR_NAME\AppData\Roaming\Virtuali\Airplanes\PMDG DC-6B and create a text file named gsx.cfg (with the notepad) Then copy/paste all of this in your file, Save, and enjoy! [aircraft] nosegear = 10.79 refueling = 0 iscargo = 0 trafficcones = 1 preferredexit = 2 wingrootpos = 1.79 -0.31 1.56 wingtippos = 17.93 0.36 1.56 fuelpos = -6.75 -0.50 0.01 waterpos = 0.00 0.00 0.00 lavatorypos = 0.00 -12.25 0.20 engine1pos = -8.03 4.80 0.47 engine2pos = -3.76 5.71 0.03 engine3pos = 3.76 5.71 0.03 engine4pos = 8.03 4.80 0.47 [exit1] remove = 1 [exit2] remove = 1 [exit3] pos = -1.48 -5.63 0.04 1.00 code = 0 [exit4] remove = 1 [service1] pos = 1.26 9.25 0.08 -8.00 code = 0 [service2] remove = 1 [cargo1] pos = 0.80 7.88 -0.72 -2.00 code = 0 uldcode = BELT [cargo2] pos = 1.06 -5.94 -0.50 -2.00 code = 0 uldcode = BELT
  24. Hello, The repaints are now available to download in the AVSIM Library! --For the T.A.I one, I know there is a spot between fuselage and tail, which is not very nice, but I could'nt render it otherwise... Enjoy, and feel free to send any suggestions or critics! Barth
  25. The first two are ready! From Paris to Australia via Athens & Saigon... Let's begin with the UAT Repaint then...
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