Barth

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About Barth

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    VATSIM
  1. Hello all! While on a long flight I was contemplating the plane from the outside, and noticed that the bare metal parts (prop cones, engines, wings, belly, etc...) don't reflect the landscape. I mean, they don't have the "dynamic reflections" available since P3D v3. Am I missing something? Or is it planned to be added in a future update? Cheers Quentin Barthelemy
  2. Hi! ... Maybe does the AFE close the cowl flaps to let the engine 'pre-warm', and then doesn't open them anymore for take-off..? It is probably nonsense but who knows..?
  3. Hi, These explanations seem logical... A little pitty this is'nt simulated though (but yes, PMDG had to stay true to the real aricraft they based their work on)
  4. Hey, I was wondering the same things since I've bought de DC-6. Spark advance is indeed present, the 4 switches under the 4 red covers on the upper-overhead Panel. (labelled with "Special cruise") ? Barth
  5. No problem! For the DC-6A (althought the front cargo loader doesn't fit perfectly because of the propeller cones and the reduced dimension of the cargo door...) : Again copy/paste in your gsx.cfg in C:\Users\YOUR_NAME\AppData\Roaming\Virtuali\Airplanes\PMDG DC-6A [aircraft] nosegear = 10.79 refueling = 1 iscargo = 1 trafficcones = 1 preferredexit = 0 wingrootpos = 1.79 -0.31 1.56 wingtippos = 17.93 0.36 1.56 fuelpos = 0.00 0.00 0.00 waterpos = 0.00 0.00 0.00 lavatorypos = 0.00 0.00 0.00 engine1pos = -8.03 4.80 0.47 engine2pos = -3.76 5.71 0.03 engine3pos = 3.76 5.71 0.03 engine4pos = 8.03 4.80 0.47 [exit1] pos = 1.20 9.25 0.06 -8.00 code = 0 [exit2] remove = 1 [exit3] remove = 1 [exit4] remove = 1 [service1] remove = 1 [service2] remove = 1 [cargo1] pos = -1.32 7.90 0.06 4.00 code = 0 uldcode = PALLET2 [cargo2] pos = -1.32 -6.88 0.01 0.00 code = 0 uldcode = PALLET7
  6. Hello! You have to go to C:\Users\YOUR_NAME\AppData\Roaming\Virtuali\Airplanes\PMDG DC-6B and create a text file named gsx.cfg (with the notepad) Then copy/paste all of this in your file, Save, and enjoy! [aircraft] nosegear = 10.79 refueling = 0 iscargo = 0 trafficcones = 1 preferredexit = 2 wingrootpos = 1.79 -0.31 1.56 wingtippos = 17.93 0.36 1.56 fuelpos = -6.75 -0.50 0.01 waterpos = 0.00 0.00 0.00 lavatorypos = 0.00 -12.25 0.20 engine1pos = -8.03 4.80 0.47 engine2pos = -3.76 5.71 0.03 engine3pos = 3.76 5.71 0.03 engine4pos = 8.03 4.80 0.47 [exit1] remove = 1 [exit2] remove = 1 [exit3] pos = -1.48 -5.63 0.04 1.00 code = 0 [exit4] remove = 1 [service1] pos = 1.26 9.25 0.08 -8.00 code = 0 [service2] remove = 1 [cargo1] pos = 0.80 7.88 -0.72 -2.00 code = 0 uldcode = BELT [cargo2] pos = 1.06 -5.94 -0.50 -2.00 code = 0 uldcode = BELT
  7. Hello, The repaints are now available to download in the AVSIM Library! --For the T.A.I one, I know there is a spot between fuselage and tail, which is not very nice, but I could'nt render it otherwise... Enjoy, and feel free to send any suggestions or critics! Barth
  8. The first two are ready! From Paris to Australia via Athens & Saigon... Let's begin with the UAT Repaint then...
  9. Hello everyone! I hope I'm posting this here on the right place. I wanted to let you look at what I'm working on : Three french repaints for the DC-6B : Aéromaritime (before it get the UTA Logo), T.A.I. Transports Aériens Intercontinentaux and the 3rd one would be an old scheme I will edit the post as the work progresses, and give upload links then. Cheers Barth