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Issues with the Phenom 100 and P3D v.3.35
A couple of minor issues with the Phenom 100 and P3D v.3.35 After reinstalling this aircraft via Migration Tool (and being able to start the engines and have correct interior views), I have noticed the following:- 1. I keep seeing this message: "Flying Tip. Your fuel level is critically low in the selected tank. Automatic refill is available now. To complete this action, press: CTRL + X". Checking the fuel level on the MFD shows plenty of fuel - certainly not "critically low"! Not that important but irritatingly distracting... 2. When I open the GFD Mode Controller (Shift + 3) the window opens correctly but is completely nonfunctional. I've checked in FSX with the Phenom 100 and the GFD Mode Controller works perfectly. Has anyone else encountered this problem and (better still!) found the answer?
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Phenom 100 in P3D v3.5.3
A couple of minor issues with the Phenom 100 and P3D v.3.35 After reinstalling this aircraft via Migration Tool (and being able to start the engines and have correct interior views), I have noticed the following:- 1. I keep seeing this message: "Flying Tip. Your fuel level is critically low in the selected tank. Automatic refill is available now. To complete this action, press: CTRL + X". Checking the fuel level on the MFD shows plenty of fuel - certainly not "critically low"! Not that important but irritatingly distracting... 2. When I open the GFD Mode Controller (Shift + 3) the window opens correctly but is completely nonfunctional. I've checked in FSX with the Phenom 100 and the GFD Mode Controller works perfectly. Has anyone else encountered this problem and (better still!) found the answer?
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Phenom 100 in P3D v3.5.3
"I've tried using Migration Tool in an attempt to correct these faults but it doesn't help." Had a thought:- First uninstalled the Phenom 100, after backing up any changes I had made; then run Migration Tool & select 'Enable'; then reinstall the Phenom 100; next, port over the backed up changes. Now I can run the Phenom 100 in P3D v.3.3.5, a) without having transparent patches in the interior views and b) with the ability to start the engines. My mistake was failing to uninstall the Phenom prior to running Migration Tool. I hope all this is helpful to anyone else with a similar problem.
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Phenom 100 in P3D v3.5.3
I've read all replies in the topic about P3D v.2 but, as I am running P3D v3.5.3, I wonder whether anyone knows if Carenado has plans to release the Phenom 100 for this newest version of P3D... The reason I ask is because I am encountering two serious problems . First and most frustrating is that, whatever I try, I cannot make the engines start. This is accompanied by a message saying that the chosen fuel tank is dangerously low - in spite of both tanks actually being full! The second problem is that, in the VC views, the cockpit walls around the panel are transparent and the exterior is as visible through them as it is through the windshield.This is also the case if I switch views to the passenger cabin. I've tried using Migration Tool in an attempt to correct these faults but it doesn't help. Seems to me that I must wait for Carenado to release an update that is compatible with P3D v3.5.3 Has anyone else managed to install the Phenom 100 successfully in this version of P3D? Correction: P3D v 3.3.5, NOT 3.5.3. :wub:
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Best way to uninstall/reinstall P3D?
Hello Elaine, I finally tried rebooting the computer and now P3D is loading normally! BTW, where would I find that General Settings/Program that you mention - in case I need it later... Mark
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Best way to uninstall/reinstall P3D?
It looks like I may have to reinstall P3D... Is there an optimal way to do this, without losing addons? Should I first backup, for example, the SimObjects folder and scenery.cfg? Thanks for any suggestions, Mark
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P3D 2.5 crashes while opening
Today, P3D fails to open with (occasionally) an error message referring to a .pnl file. Yesterday it opened normally. I have tried deleting these files, as recommended on this forum, but to no avail. I have also looked for any logs of errors but couldn't find any. Any ideas? Apart from a re-installation? Mark
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MU 2B-60 ATC and COMM Radios
Joe, Any luck with the COMM radio Issue? Regards,
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MU 2B-60 ATC and COMM Radios
In all other FS aircraft, when responding to an ATC request to change COMM frequency, the COM1 radio automatically tunes itself to the new setting. Not so in the MU 2B-60. But in spite of this, the new station is accessed and receives transmissions! Why is this and how can it happen if the COM1 frequency doesn't change? Puzzling! :smile:
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FSX AI under Win 7-64 bit
I've re-run TTools.exe on all my AI traffic files - but still no AI in FSX on my Win 7-64 bit disk. Are 'Traffic_xxx.bgl' files compatible with Win 7-64 bit? Mark
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FSX AI under Win 7-64 bit
All folders/files in SimObjects are the same - apart from some new additions to 'Airplanes'. Mark
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FSX AI under Win 7-64 bit
Hi JUlian, No. All traffic_xxx.YYY files have .bgl as their extension. There is no file named 'trafficaircraft.bgl' or 'trafficAircraft.OFF' in FSX\scenery\world\scenery, but a search showed up 'trafficAircraft.bgl.BGD' ! I'll rename this to 'trafficAircraft.bgl' and see if that solves the problem. Watch this space! :smile2: Mark 'Fraid not... Still no AI traffic with the sliders set well up. Any other ideas? Mark
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FSX AI under Win 7-64 bit
My apologies to any Italians I may have inadvertently offended! :rolleyes: Mark
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FSX AI under Win 7-64 bit
Thanks for your replies. Doug: I have a dual booting setup (using the BIOS to choose which physical disk/OS is active). One disk has Win7-32 bit (my original setup); the other has Win7-64 bit (added later for FSX/P3D only). Devin: Yes. All of them. Steve: Here are the lines in the [Main] section of both the old 32 bit and new 64 bit FSG.cfg (they are identical):- [Main] User Objects=Airplane, Helicopter SimObjectPaths.0=SimObjects\Airplanes SimObjectPaths.1=SimObjects\Rotorcraft SimObjectPaths.2=SimObjects\GroundVehicles SimObjectPaths.3=SimObjects\Boats SimObjectPaths.4=SimObjects\Animals SimObjectPaths.5=SimObjects\Misc SimObjectPaths.6=SimObjects\AI Aircraft SimObjectPaths.7=SimObjects\CG AI Aircraft SimObjectPaths.8=SimObjects\CY AI Aircraft SimObjectPaths.9=SimObjects\GH AI Aircraft SimObjectPaths.10=SimObjects\HTAI Aircraft SimObjectPaths.11=SimObjects\MAIW Aircraft SimObjectPaths.12=SimObjects\PAI Aircraft SimObjectPaths.13=SimObjects\UGA AI Aircraft SimObjectPaths.14=SimObjects\WOAI Aircraft SimObjectPaths.15=SimObjects\###### Aircraft SimObjectPaths.16=SimObjects\ZZZ AI Aircraft Location=444,136,1476,904,\\.\DISPLAY1 HideMenuNormal=0 HideMenuFullscreen=1 ProcSpeed=3713 PerfBucket=7 Maximized=2 FIBER_FRAME_TIME_FRACTION=0.33 -should they be? Mark Correction! "SimObjectPaths.15=SimObjects\###### Aircraft" should be "SimObjectPaths.15=SimObjects\###### Aircraft"... Don't know how it got changed betwwen Ctrl-C and Ctrl-V !! Mark Whoa! The forum changed '######' to '######' again !! Why? Mark Why won't the forum accept 'W O P' (spaces added )? Mark
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FSX AI under Win 7-64 bit
I have just installed FSX on a partition running Windows 7-64 bit. I transferred all the Traffic_xxx.bgl files from the FSX installation on my Win 7-32 bit disk to FSX\Scenery\World\Scenery on the 64-bit FSX installation, but no AI aircraft show up. Can anyone please explain what I am doing wrong? Mark
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