Everything posted by thomasmendozajr
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Tileproxy with ENB series
I have a New Setting for who ever wants it I know it works good in FS9 should work good in FSX as wellthis Image is 100% FS9 No enhancements was made just the ENB series Mod and the settings below.Tested on Nvidia GForce 9800GT 512Mb RamNvidia GForce 9600GT 512Mb Ram[PROXY]EnableProxyLibrary=0InitProxyFunctions=0ProxyLibrary=[GLOBAL]UseEffect=1AlternativeDepth=1AllowAntialias=1BugFixMode=5SkipShaderOptimization=0QuadVertexBuffer=1EnableShaders_3_0=1UseMRTRendering=0AdditionalConfigFile=enbseries2.ini[EFFECT]EnableBloom=1EnableOcclusion=0EnableReflection=1EnableMotionblur=1EnableWater=0EnableShadow=1DepthBias=0EnableDepthOfField=1[iNPUT]KeyUseEffect=123KeyBloom=120KeyOcclusion=121KeyReflection=122KeyCombination=16KeyShadow=119KeyWater=118KeyScreenshot=44KeyShowFPS=106[REFLECTION]ReflectionPower=75ChromePower=25UseCurrentFrameReflection=1ReflectionQuality=0ReflectionSourceSpecular=75ReflectionSourceTFactor=75UseAdditiveReflection=1ReflectionDepthBias=2000UseLowResReflection=0ReflectionSinglePass=2UseEnvBump=0EnvBumpAmount=100EnvBumpOffset=100ReflectionFlip=0[bLOOM]BloomPowerDay=20BloomFadeTime=1000BloomConstantDay=1BloomQuality=0BloomScreenLevelDay=80BloomCurveDay=7BloomPowerNight=19BloomConstantNight=0BloomCurveNight=0BloomScreenLevelNight=20BloomAdaptationScreenLevel=90BloomAdaptationMultiplier=75BloomAllowOversaturation=0BloomMaxLimit=99[sSAO]UseFilter=1OcclusionQuality=0FilterQuality=0DarkeningLevel=25BrighteningLevel=35IlluminationLevel=30AdditiveIlluminationLevel=30UseAmbientOcclusion=1UseIndirectLightning=1FadeDistance=8500UseIndirectLighting=1UseForAlphaTest=0UseForAlphaBlend=0[colorCORRECTION]DarkeningAmountDay=50ScreenLevelDay=70ScreenLevelNight=1DarkeningAmountNight=-10GammaCurveDay=0GammaCurveNight=-2ColorSaturationDay=0ColorSaturationNight=0UsePaletteTexture=0[PLUGIN]WeatherMod=0[WATER]UseWaterDeep=0WaterDeepness=20WaterQuality=0[sHADOW]ShadowFadeStart=2000ShadowFadeEnd=4000ShadowAmountDay=50ShadowAmountNight=30ShadowScreenLevelDay=45ShadowScreenLevelNight=45ShadowQuality=0UseShadowFilter=1FilterQuality=0ShadowBlurRange=90[ENGINE]ForceAnisotropicFiltering=1MaxAnisotropy=16ForceDisplayRefreshRate=0DisplayRefreshRateHz=60[MOTIonblur]MotionblurQuality=0MotionblurVelocity=100MotionblurRotation=100[PERPIXELLIGHTING]SpecularColorMin=0SpecularColorMax=100SpecularColorMultiplier=100SpecularGlossinessMin=0SpecularGlossinessMax=100SpecularGlossinessMultiplier=100[DEPTHOFFIELD]DOFQuality=0DOFNumberOfPasses=3DOFFocusRange=9000DOFBlurinessRange=9500
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Can the FSX shaders tweak be used in FS9?
I do believe it is possible to add shaders like FSX, but you would need to add a DLL to the modules folder like Shaders.dll or something I havent found a way to create dll's for it yet but adding things to FS9 is unlimited Ii think. if you know how to Program c++ then you should have no problem adding shaders to FS9 or FSX.