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Nightstalker

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  1. And I fell into my own argument, and the issue is statet below in MattDavies' post: However, in my defence, I would not have searched for the specific problem in a release notification thread. 🙂 And let there be no doubt...PTA has been a gamechanger in the way things look in P3D. I really enjoy the product!
  2. It has nothing to do with people not liking to use the searchfunction, or reading..... I have the same issue, but I see no solution to the error "applying tweak [Water surface tuning] Problem with patch #1 - Patched block not found". My wish for christmas is for you who are kind enough to respond and have the solution/link to the solution, to share that solution or link. People search differently, maybe specific to their issue, meaning they will not find the solution searching their exact problem. Matt Davies: I cannot find the threads you are referring to. I find several with error issues, but not the one regarding "Water surface tuning" that appeared after last PTA update 2.63. I have tried the suggestions mentioned in the posts regarding the other issues, with no luck. I'm still stuck with the "water surface tuning" issue even though I have reinstalled/repaired client several times, deleting ShaderHLSL, deleting Shaderbackup and reinstalling PTA. May you please reply with a link to the solution you mentioned?
  3. Hey. I've hit an issue which is very similar to this one. http://forum.avsim.n...-on-the-ground/ I have not yet experienced problems with the clouds, but I have the flickering textures when near ground. I've run some fast diagnostics in the FSX settings, turning all the sliders to minimum, and I've come up with the autogen causing the problems. (this is, as mentioned, a fast diagnostic, and may not be the actual issue causing the problem, but what I THINK may be the problem so far) This meaning, when I move all the sliders in the scenery option to max, but keep autogen to NONE, no flickering occur. But as soon as I move the autogen slider the flickering starts. As described, and showed, by Victor1 in the post linked above, a couple of posts down, this happens only when camera moves (either by panning in spotview, or flying), and it is just single flickering depending on how fast i pan the view, not continuous* (*flickering over several seconds). It might be ground texture or something scenery (autogen) related. Any suggestion is greatly appreciated I use:FSX with SP1, and SP2GEXREXUT Europeand several norwegian freeware sceneries. EDIT:I just set the autogen slider to max, and the mesh settings, and scenery texture settings to minimum, and the problem dissapeared again, so it might not be the autogen causing the problem alone.
  4. thanks for your reply, and sorry to hear the issue hasn´t been fixed yet. I will try making a new post, and keep you updated with a solutionif you´re interested
  5. I am going to bump this one, even though it's almost a year ago. Victor1, did you figure out your problem? I'm having those same issues, and after some "intense" diagnostics it seems like this might have something to do with Autogen? (When the Autogen slider is set to "none", I have no flickering, but as soon as I move it to the right it starts to flicker) But I still havn't figure out what the problem is, and how to solve it, so if you, or anyone else have, please, do share.
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