Thanks to everyone involved in brining Ortho4XP to P3D. I'm experiencing amazing results in P3D 5.1 w/ EA and the VR experience is sublime!
One question... I unchecked Ortho4XP night masks because I'm unhappy with the way they look (farmland lit up). Night-time land class bleeds through at night (as desired), but gradually disappears up close. Any way to permanently tweak things so when Ortho4XP night masks are unchecked that:
a: Ortho4XP tiles allow night time land class to show through completely ?
or
b: Ortho4XP tiles completely block night time land class ?
Otherwise I'm looking at making a bgl to change underlying land class to textures without night masks