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Robby

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About Robby

  • Birthday 02/04/1980

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  1. Mike, Good to hear that the issue with reading the runways.csv seems to be gone now. But if it now hangs reading taxiway data, then this can't be related to the runways.csv any more (it does not contain any information on taxiways at all). My guess is that there is another file with taxiway data (is there a t5.csv file as well?) which would also need to be re-generated. Unfortunately, this would be a totally different story to implement than the runway data. This doesn't seem to be trivial from first sight, so I will need time to investigate this. Sorry that there doesn't seem a direct solution for PFE on the table right now. If there is anyone willing to help developing an algorithm for generating a taxiway t5.csv file from X-Plane apt.dat data, feel free to contact me.
  2. Version 1.2 is now available which fixes some invalid runway identifiers in the output csv files. Please try again with the runways.csv file created by this new version.
  3. Thank you for providing the runways.csv via PM/e-mail. I stumbled upon some invalid runway ids which should not be there in the runways.csv. I will have a look at that tomorrow.
  4. Mike, I don't have PFE, so I can't test it. But I looked into the runways.csv file and it seems to be very similar to the r5.csv file, but having less parameters. I just uploaded a new version 1.1 of my utility that writes both r5.csv and runways.csv. It would be great if you could give feedback whether PFE is working with the runways.csv file generated.
  5. I too was faced with some discrepancy between airport data in Radar Contact and X-Plane. So, to solve that, I wrote a small utility that reads the X-Plane airport, runway and nav data files and generates a new Radar Contact compatible csv file. The tool does a similar thing as MakeRwys.exe for FSX/P3D, therefore I named it "Makerunways for X-Plane". You can find it here: http://forums.x-plane.org/index.php?app=downloads&showfile=29700 All it does is writing a r5.csv file that can then be used in Radar Contact (be aware that you need to copy it to the Radar Contact data folder and rename it (!) to r4.csv). But all that can also be done automatically by using the built in function "Rebuild Scenery DB" directly within Radar Contact, which I would recommend. If you have any questions or problems, I am happy to help out.
  6. I can reproduce a significant FPS drop, but only with my Carenado planes. I start with very good FPS cold and dark, but performance drops by around 10-20 FPS (!) once I start the engine. If I turn the engine off again, FPS is recovering. This does not happen with the default X-Plane C172. Machine is i7-2700K @4.9GHz, GTX 770 4GB, 16 GB Ram
  7. Yes, that's usually the case. Windows changes the core for execution of a thread many times per second. That's the reason why you see the distribution of the load to several cores. I agree that this is misleading in the task manager visualization, but in most cases, there is one very demanding X-Plane thread involved that's the bottleneck.
  8. You have twelve cores. If the CPU load is at 12, this indicates that one thread is maxing your CPU. So, it seems that the most demanding thread in X-Plane is limiting your performance on your CPU.
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