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Everything posted by Gabshall

  1. Drive speed generally won't affect fps (provided you're not on a platter), it's the load times when the app first runs and subsequent loading for each flight that are potentially affected.
  2. The Crucial X9 Pro is USB 3.2 so read speeds are usually ~1000 MB/s (technically USB 3.2 can reach 10 GB/s but drives rarely get near this). In contrast your NVMe drive should be in the range of 1500-3000 MB/s depending on associated hardware (and how old it is). An external drive is therefore likely to slow loading times rather than increase them. If you want to buy the X9 Pro, use it to store photos or music and free up space on your C: drive.
  3. It's great that the update gives us dirt strips in Papua New Guinea, but unfortunately there doesn't seem to be a payware Jacksons (at least on OrbX, Simmarket or Aerosoft). Does anyone have experience with the AYPY available on Flightsim.to?
  4. With FS Traffic, departing aircraft don't climb above certain altitudes. This is described as a limitation, on P37 of the manual, because the AI traffic only follow the first instruction given by ATC, e.g., flights departing EGPH only reach 2500 AGL. Is this a limitation of the sim and does it also apply to FSLTL and AIG?
  5. @Bert Pieke at the risk of asking a question that's been previously answered elsewhere, is there a reason for choosing a specific cache size, i.e., 8GB? As opposed to 10, 20, 30 or higher.
  6. That sounds more like 'Flight Stimulation' than 'Flight Simulation' 😛
  7. @Farlis Thank you! All I had to do was switch off live weather and delete snow to reveal beautiful coasts and remove my 'visually jarring' scenery. Your time taken to provide a solution and explanation are appreciated.
  8. To illustrate my perceived visual issue with the Valdez region, here is a screenshot of the intersection of sea ice with coastline. This reminds me of the old vector coastlines in FSX. Does anyone else see this?
  9. No. Your comment described the term 'visually jarring' as hyperbole (the comment you deleted). I was wondering how two simple words could be construed as hyperbole. Answering a question with something unrelated is not a descriptive answer. I would also assert that my description of Bobk8's comment was a literal interpretation and therefore devoid of hyperbole. If you don't like the vocabulary someone uses then don't comment. This thread was about the rendition of Valdez and it has been derailed by needless mockery. The use of two words 'visually jarring' has elicited 10 posts without any useful input. It would have at least been useful to comment on the nature of the scenery, even if it was to articulately disagree.
  10. @btacon You didn't answer the question.
  11. Seriously? Can you explain how a simple English term is considered hyperbole?
  12. @Nemo If the incorrect snow coverage is due to Meteoblue, does using a 3rd party weather add-on remove snow from around Valdez? Just wondering if Rex Weather Force would visually improve the area.
  13. Aspiring to induce serious medical conditions is 'humour' - I'll note for further reference. How would you describe the area around Valdez?
  14. @Bobsk8 I usually enjoy your humorous interventions, but I don't see the point you're trying to make. Is it simply mockery for someone using the term 'visually jarring'. I was expressing my reaction to the depiction of sea ice around the Valdez sound. If you disagree then that's fine. What purpose does your mockery serve?
  15. weathercams.faa.gov shows the ground around Valdez as snow-free and no sea ice. There appears to be some scattered snow remaining on the mountain tops. The depiction of sea ice around the area is unrealistic and visually jarring (as is the progression from ground snow to grass/trees). I was hoping for an airport and surroundings that at least resembled the P3D OrbX PAVD, but the MSFS version was disappointing in comparison. Even though it was free upgrade, I don't think I'll be using it much.
  16. LOL - that would be easier!!!
  17. There might be a solution for getting the textures of the v5 aircraft. The texture files were always separate from the models sold on web stores, so had to be downloaded from the SSW web site (which no longer provides the links). The Wayback Machine has an archive (dated 30-10-2020) of the SSW web pages with links to Dropbox files that appear to contain exe files for installing the textures. I don't think I'm allowed to post the links here, but search on Wayback Machine for the SSW web site. The first one I found was SSW.FRF104G-Installer-P3Dv5-TEXTURES-1.0.0.exe (which superficially seems legit). I'm not at home so can't download to verify. Maybe someone can download in a VM and scan to check the contents (or is that paranoid)?
  18. LM's aim is fairly simple - stability for their commercial customers (the one's that pay >$100K for a training platform).
  19. Note that the version of EnvShade does not appear to work with the new 5.2 hotfix. Hopefully an update will appear soon.
  20. Out of curiosity I installed the Milviz C310R into V5. Everything appears to work, e.g., gauges and autopilot etc. The only apparent problem is RealLight and TrueGlass. Since these are both implementations of software by TFDi, it's unclear why they haven't been updated (Aerosoft did it relatively quickly for the Airbus A330). The textures presumably won't change, so is it only the shaders (e.g., RealLight.hlsl), that need modified? There might be something more fundamental missing (but not obvious to me), but now really wondering what is happening with Milviz and product support.
  21. Getting Traffic Global to work in v5 is actually very simple. If you have it installed for v4 then copy the TrafficGlobal folder from Documents/Prepar3d v4 Add-ons to the v5 Add-ons folder and edit the add-on.xml to point towards the v5 Add-ons folder. P3D v5 should then ask for permission to activate Traffic Global next time you start. There is definitely a frame rate hit with this programme, but it gets the job done if you keep the traffic levels at an appropriate setting for your system.
  22. @asustech Open Notepad and paste the following into the document. Save it as exe.xml (or change the suffix afterwards). Place it in your appdata/roaming/Lockheed martin/prepar3d v5/ folder. Make sure the path to your Logitech drivers is correct. <?xml version="1.0" encoding="Windows-1252"?> <SimBase.Document Type="Launch" version="1,0"> <Descr>Launch</Descr> <Filename>exe.xml</Filename> <Disabled>False</Disabled> <Launch.ManualLoad>False</Launch.ManualLoad> <Launch.Addon> <Name>Logitech Plugin for Prepar3D</Name> <Disabled>False</Disabled> <Path>C:\Program Files\Logitech\Prepar3D V4 Plugin\LogiPrepar3D.exe</Path> <CommandLine>-run</CommandLine> </Launch.Addon> </SimBase.Document>
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