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jason72

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Everything posted by jason72

  1. Hello I have been trying to figure this out for over a week. I have tried to do all sorts of things and nothing I try works. I have now completely reformatted everything on my computer starting with W10 Pro x64. I then reinstalled P3D v4.5 onto a separate drive from Windows. I then created a PTA folder on the same drive as P3D v4 but separate from it and put the PTA file and it's original Config file in the PTA folder. Iran it and had errors immediately. I activated it which was successful. I cleared the log and cache, closed it and then ran it again and what I got then is below. What do I do? Where is the maker of this software to give support? Prepar3D directory found at D:\1. P3Dv4\ Prepar3D 4.5.12 build 30293 detected as target verson Shaders cache directory found at C:\Users\Jason\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\ Prepar3D main configuration file found at C:\Users\Jason\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg ERROR: shader file D:\1. P3Dv4\ShadersHLSL\General.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\GPUTerrain.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\PostProcess\HDR.hlsl is not original Prepar3D shader and can't be used Thanks Jason
  2. I don't actually have a period in the folder name or even a period in the in the name of the file that is in the folder. The only period that would exist is if you go into the properties of the PTA file and see that it is a .exe file. does any body know if installing the ORBX products as I stated earlier would have changed something that would make it think that it is not the original shaders that PTA wants in place to avoid errors? Thanks
  3. It does seem that I was using the 2.7.6 However, after you asked about the version I went to SimMarket and downloaded the most recent version (2.68) from my account. I trashed the PTA files folder. I unzipped the PTA 2.68 and copied the 2 files and pasted them to it's own folder on the same drive as P3Dv4 separate from Windows but still did not click on or open it. I then deleted the ShadersHLSL folder from my P3Dv4 root folder. I then opened the P3Dv4 client and did a repair. I restarted my computer. Then I went to the PTA that was copied to the same drive as P3Dv4 but in it's own folder and opened it and I had errors. It was asking to be activated and so I put my activation code in and it said it was successfully activated. However I do not understand why the errors. Here is what it said in the PTA log after I activated it. Config files backup directory created at D:\4. PTA\CONFIG_BACKUP\ Backup of config file C:\Users\Jason\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg has been copied to D:\4. PTA\CONFIG_BACKUP\Prepar3D.cfg Prepar3D directory found at D:\1. P3Dv4\ Prepar3D 4.5.12 build 30293 detected as target verson Shaders cache directory found at C:\Users\Jason\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\ Prepar3D main configuration file found at C:\Users\Jason\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg Shaders backup directory created at D:\4. PTA\SHADERS_BACKUP\ Backup of shader D:\1. P3Dv4\ShadersHLSL\Cloud.fx has been copied to D:\4. PTA\SHADERS_BACKUP\Cloud.fx ERROR: shader file D:\1. P3Dv4\ShadersHLSL\General.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\GPUTerrain.fx is not original Prepar3D shader and can't be used Backup of shader D:\1. P3Dv4\ShadersHLSL\FuncLibrary.fxh has been copied to D:\4. PTA\SHADERS_BACKUP\FuncLibrary.fxh Backup of shader D:\1. P3Dv4\ShadersHLSL\GPUTerrain.fxh has been copied to D:\4. PTA\SHADERS_BACKUP\GPUTerrain.fxh ERROR: shader file D:\1. P3Dv4\ShadersHLSL\PostProcess\HDR.hlsl is not original Prepar3D shader and can't be used Backup of shader D:\1. P3Dv4\ShadersHLSL\PostProcess\FXAAResolve.hlsl has been copied to D:\4. PTA\SHADERS_BACKUP\PostProcess\FXAAResolve.hlsl PTA Activation successful. Now what. Again, any help is greatly appreciated. Thanks Jason
  4. Hi again I have now completely wiped my computer and reinstalled Windows 10, all the Windows updates and P3Dv4. I installed a bunch of ORBX products (Base Pack, Vector and NA LC and some of the free airports). I installed REX4 Texture Direct with Soft Clouds but did not actually install any textures. I next went to install PTA and got errors right away. I deleted everything in the folder from PTA and then uninstalled the P3D4 client and restarted and reinstalled the P3Dv4 client and activated it. I copied the PTA .exe file to it's own folder on the same drive as my P3dv4 and got errors. I activated it successfully. I cleared the PTA log and cache and closed it again and then reopened PTA and got errors. Preset D:\4. PTA\default.ini loaded Prepar3D 4.5.12 build 30293 detected as target verson Shaders cache directory found at C:\Users\Jason\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\ Prepar3D main configuration file found at C:\Users\Jason\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg ERROR: shader file D:\1. P3Dv4\ShadersHLSL\General.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\GPUTerrain.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\PostProcess\HDR.hlsl is not original Prepar3D shader and can't be used I have tried so many things. Does it have something to do with ORBX? What do I do? Thanks for any help. Jason
  5. Hi No matter what I do I get this message when I open my PTA. It is up to date. Preset D:\7. PTA\default.ini loaded Prepar3D 4.5.12 build 30293 detected as target verson Shaders cache directory found at C:\Users\Jason\AppData\Local\Lockheed Martin\Prepar3D v4\Shaders\ Prepar3D main configuration file found at C:\Users\Jason\AppData\Roaming\Lockheed Martin\Prepar3D v4\Prepar3D.cfg ERROR: shader file D:\1. P3Dv4\ShadersHLSL\General.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\GPUTerrain.fx is not original Prepar3D shader and can't be used ERROR: shader file D:\1. P3Dv4\ShadersHLSL\PostProcess\HDR.hlsl is not original Prepar3D shader and can't be used I tried to delete the ShadersHLSL folder from the P3D4 root folder and then ran the P3d4 client to do a repair. Idid it with restarting between these steps. I tried deleting the files for the PTA and reextract them into a folder entitled PTA on the same drive as PTA which is separate from the Windows drive. What do I do? Jason
  6. I guess that's a good place to start. I will have to find my way into the folder where those tutorials are located. Thanks
  7. Hello I have P3D4. I have recently been learning about flight planning. I have not been going by any charts. Being somewhat new to flight planning I have been playing around with the SIDS, flight plans and STARS in the FMC until I had a flight plan that worked and made sense. Everything about my flight goes well until I am about to touchdown. When I have about 50 - 70 feet to go on descent to the runway it pulls up and starts to climb. I have tried setting the altitude to 0 so that it will keep descending all the way to the runway. I fly with the PMDG 737. However, I do not feel like it has anything to do with the aircraft but feel like it is something I am doing wrong in my flight plan. I am looking for ideas on what I might be doing wrong. Any help would be great Thanks Jason
  8. jason72

    Activations

    Thank you pedrotrindade for the help with the link as I didn't see anything before that had where you could send in a ticket. Also thanks to w6kd for the tip on using the FMC so I don't have to request activations.
  9. jason72

    Activations

    Hello I am new here and not sure where to write this and this Seems like just a good a place as any. If wrong please feel free to correct me. I have the PMDG 737 6789. Because I am somewhat new to Windows 10 and P3D of any version I have installed and uninstalled and reformatted my computer to try to get things tweaked which leads to it getting somewhat messed up. Thats why there is several installs and uninstalls. Now I am getting a message that I am out of activations. What do I do? Thanks Jason
  10. There is a good PDX payware being made by Flightbeam. It is in progress and therefore not talked about too much and hard to find information on but flightbeam is working on PDX and looking at their quality on previous airports I'm sure it will turn out absolutely awesome. The following link takes you to a blog page which has a link to their Facebook page that you can use to follow any updates on the progress of their PDX airport. http://flightbeam.net/forums/viewtopic.php?f=25&t=2479
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