Everything posted by boeingflir
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HUD RUNWAY REMAINING INFO
Thanks Andrew. Yeah, I tried everything and all modes. It's a very useful feature in the real world since you can now make takeoffs and landings where you actually see only 3 centerline lights at a time. It would be interesting to see it on this simulation. Cheers, Bruce Jacobs
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HUD RUNWAY REMAINING INFO
Hmmm. I have been landing in the AIII mode. It seems to be functioning and active. Could you be a little more specific as to what I want to see on the HCP (Head Up Control Panel) when I set up for the approach? I have a little bit of literacy and familiarity with the Boeing jets and I'm good at following instructions. I also have referred to the Rockwell Collins manual. I would also like to ask, should I have runway remaining information on takeoff? I realize that those are two different setups. What should I see on the HCP before takeoff? Thanks. Bruce Jacobs
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HUD RUNWAY REMAINING INFO
I have searched the web and watched too many youtube videos. I have to assume that the runway remaining information that should be displayed in the lower right coroner of the HUD is not an active feature of this simulation. I assumed that after entering usable runway and glide slope angle in the HCP that it would display after touchdown. If I'm missing something I'd appreciate your help. Everything else is functional. Thanks. boeingflir
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What's wrong with my PMDG 737?
Actually, in transport category jets, you would expect the aircraft to accelerate at idle depending on weight and the slope of the taxiway. Most airlines consider 20 kts a safe taxi speed. On a long, straight taxiway 30 kts would be considered a maximum. The technique is to let the aircraft accelerate to a ground speed of not more than your acceptable chosen taxi speed, with no braking, and then apply firm braking to bring the speed back down then off the brakes and let it start accelerating again. This way there is less heat buildup in the brakes than there would be if you constantly ride them. Hot brakes diminish the performance that you have based your takeoff on. Of course on ramp areas and during maneuvering and turns slower speeds and more braking will be required. Cheers.
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System Requirements
Wow! That's quite a machine, the Gamer XTreme.
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System Requirements
Ha! Ron, I just read the hardware document that you suggested. Disregarding what it would cost in terms of hardware, I have to consider the labor that would be involved since there is very little in this guide that I would have the confidence to do on my own. I may be superstitious, but I have avoided even installing windows 7. I have FS9 running so well as it sits with XP that I fear that I would be put back to square one. I've flown these modern aircraft most of my adult life, B757, B777 but I do not have the computer knowledge or the confidence or perhaps the financial resources to dig into this. Thanks again for your guidance. Any suggestions on how to find somebody in my are (Denver/Boulder) who knows how to attack this? I guess that I would not quite have to start from scratch, but close. Bruce Jacobs
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System Requirements
CT, Ron, thank you for your response. I am not surprised. I figured that I'd have to ante up. Of course I'm preaching to the choir here, but I've put a lot into FS9 and it's still great. Getting into FSX opens a whole new money pit. Ron, I'll check it out and warm up the credit card. Thanks, Bruce Jacobs
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System Requirements
I am running Windows XP, Intel Core 2 Duo E7400 @ 2.8 ghz and 3 GB RAM 2 NVIDIA Ge Force 8800 GTS 512 My question is do I have enough here to run the 737NGX well? I'm also thinking ahead to the 777. I run FSX well. Just starting to use it. Most of my aircraft and add ons are on FS9. Thanks, Bruce Jacobs