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jsg0813

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  1. Yes if possible Matt this would be a huge help. I'm reluctant to upgrade to 4.2 just yet. With that being said I have pta 2.61 which keeps giving me errors since I'm on v4.1.
  2. Hello all, Was wondering if anyone else has run into error issues while running PTA 2.61? I have applied various numbers of presets and all keep ending with same outcome. I keep getting these errors: Applying preset C:\Users\Josh\Desktop\FLIGHT SIM FILES\PTA 2.6\MattDavies1.3.ini... Applying [Reduce cloud brightness at dawn/dusk/night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying [Clouds shadows extended size] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR applying tweak [Clouds shadows extended size] Problem with patch #0 - Patched block not found. Applying ["No popcorn" modifier] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR applying tweak ["No popcorn" modifier] Problem with patch #0 - Patched block not found. Applying [Turn off clouds directional lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR applying tweak [Turn off clouds directional lighting] Problem with patch #1 - Patched block not found. Applying [Clouds Fog tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying [Cirrus lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Objects lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Autogen emissive lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Sky saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Terrain lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Urban areas lighting at night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Terrain saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Water surface tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Waves size] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Rayleigh scattering effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh ERROR applying tweak [Rayleigh scattering effect] Problem with patch #1 - Patched block not found. Applying [Sky Fog tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh ERROR applying tweak [Sky Fog tuning] Problem with patch #2 - Patched block not found. Applying [Waves speed] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fxh Applying [Turn off HDR luminance adaptation effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl Applying [Alternate tonemap adjustment] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl Applying [FXAA quality] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\FXAAResolve.hlsl Applying [Tweak main config (prepar3D.cfg)] to Main config file Preset has been applied with errors. See log above Shaders cache cleared On top of that, I try to start the sim (P3D v4.1) with these errors and all I get is a black screen. Does anyone have any ideas? Any help would be much appreciated. If this is due to 2.61 being only for P3D 4.2 how to do I roll back to 2.6? Thanks in advance, Josh
  3. Hello all, Was wondering if anyone else has run into error issues while running PTA 2.61? I have applied various numbers of presets and all keep ending with same outcome. I keep getting these errors: Applying preset C:\Users\Josh\Desktop\FLIGHT SIM FILES\PTA 2.6\MattDavies1.3.ini... Applying [Reduce cloud brightness at dawn/dusk/night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying [Clouds shadows extended size] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR applying tweak [Clouds shadows extended size] Problem with patch #0 - Patched block not found. Applying ["No popcorn" modifier] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR applying tweak ["No popcorn" modifier] Problem with patch #0 - Patched block not found. Applying [Turn off clouds directional lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx ERROR applying tweak [Turn off clouds directional lighting] Problem with patch #1 - Patched block not found. Applying [Clouds Fog tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\Cloud.fx Applying [Cirrus lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Objects lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Autogen emissive lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Sky saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\General.fx Applying [Terrain lighting] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Urban areas lighting at night] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Terrain saturation] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Water surface tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Waves size] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fx Applying [Rayleigh scattering effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh ERROR applying tweak [Rayleigh scattering effect] Problem with patch #1 - Patched block not found. Applying [Sky Fog tuning] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\FuncLibrary.fxh ERROR applying tweak [Sky Fog tuning] Problem with patch #2 - Patched block not found. Applying [Waves speed] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\GPUTerrain.fxh Applying [Turn off HDR luminance adaptation effect] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl Applying [Alternate tonemap adjustment] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\HDR.hlsl Applying [FXAA quality] to C:\Program Files\Lockheed Martin\Prepar3D v4\ShadersHLSL\PostProcess\FXAAResolve.hlsl Applying [Tweak main config (prepar3D.cfg)] to Main config file Preset has been applied with errors. See log above Shaders cache cleared On top of that, I try to start the sim (P3D v4.1) with these errors and all I get is a black screen. Does anyone have any ideas? Any help would be much appreciated. Thanks in advance, Josh
  4. Hello all, i keep getting a chase plane crash. The application will randomly close and weirdly causes the plane within the sim to "lose hydraulics" where the yoke or stick no longer controls aircraft. Plane dives into ground. I then try to re-open app and it doesn't recognize P3D being open. Any ideas? Thanks. - Josh
  5. Hello all, I just purchased WAMA and have installed it but I continue to get an error message whenever I attempt to click on edit database. The error reads: "Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and continue. If you click quit, the app will close Object reference not set to an instance object" I end up clicking continue and nothing happens. The error also came with a log message: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.NullReferenceException: Object reference not set to an instance of an object. at WhereAreMyAircraft.DatabaseEditor.InitializeGateInfo() at WhereAreMyAircraft.DatabaseEditor..ctor() at WhereAreMyAircraft.DatabaseEditor.get_Instance() at WhereAreMyAircraft.MainDialog.buttonDatabase_Click(Object sender, EventArgs e) at System.EventHandler.Invoke(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.7.2098.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll ---------------------------------------- WhereAreMyAircraft_P3D_V4 Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/Program%20Files/Lorby-SI%20WhereAreMyAircraft_P3D_V4/WhereAreMyAircraft_P3D_V4.exe ---------------------------------------- System Assembly Version: 4.0.0.0 Win32 Version: 4.7.2093.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.7.2094.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- LockheedMartin.Prepar3D.SimConnect Assembly Version: 4.0.0.0 Win32 Version: CodeBase: file:///C:/Program%20Files/Lorby-SI%20WhereAreMyAircraft_P3D_V4/LockheedMartin.Prepar3D.SimConnect.DLL ---------------------------------------- System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll ---------------------------------------- System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.7.2098.0 built by: NET47REL1LAST CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll ---------------------------------------- Microsoft.GeneratedCode Assembly Version: 1.0.0.0 Win32 Version: 4.7.2046.0 built by: NET47REL1 CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Any ideas? Thanks so much in advance!
  6. Okay thanks. Did this fix the issue? Where did you locate the p3d installer? Unable to locate. Within program files?
  7. Hello, Just installed PTA for v4 and have come across multiple errors. Tried contacting support but trying to copy log errors exceeded the 1000 word count. Please see log info below and please advise if anyone knows a fix: Applying preset C:\Users\Josh\Desktop\PTA P3D v4\MattDavies_v1.1.ini... ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\Cloud.fx not found ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\General.fx not found ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\GPUTerrain.fx not found ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\FuncLibrary.fxh not found ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\GPUTerrain.fxh not found ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\PostProcess\HDR.hlsl not found ERROR applying preset: source file C:\Users\Josh\AppData\Local\Packages\Microsoft.MicrosoftEdge_8wekyb3d8bbwe\TempState\Downloads\pta_2.51\SHADERS_BACKUP\PostProcess\FXAAResolve.hlsl not found Applying [Tweak main config (prepar3D.cfg)] to Main config file Preset has been applied with errors. See log above Shaders cache cleared
  8. Hello all, i am experiencing issues with chaseplane and P3D v4 as there are instances I change cameras and P3D stops responding. Just thought I'd give this info while chaseplane is still in alpha for v4. Any ideas?
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