Hi.
I'm new on this forum. First, I would like to apologize for my English language.
"new" FSX installation "old" FSX installation
Let me explain what I mean. When I purchased an SSD, I copied whole FSX folder from HDD to SSD and made junction link to do without reinstallation. But It just does not matter in this case. It is important that the FSX folder on the HDD I saved as backup (I changed his name). So the "old" FSX on HDD is used only as a backup and I'm playing on the "new" FSX on SSD
A few days ago I installed some free sceneries that I did not like and get them removed. There were complications while removing, something went wrong, so to save time once again copied the FSX folder from the HDD to the SSD. And the same day I noticed a problem that can be seen in the first screenshot, texture load terribly slow, worse than my 10-year old computer. Because both FSX folder (on HDD and on SSD) are the same, I was looking for errors in fsx.cfg and other files on the C drive that FSX itself kept there. Restore my various copies fsx.cfg and other files (unfortunately, I did not backuped them before installing the scenery, I just even earlier ) does not work. I was made changes in the fsx.cfg like buffer pools, low_radius and other and doesn't work. Empty folders shader cache, deleting scenery.org also. I compared the size of individual files and directories FSX on both drives, and where were the difference I was copied folders until size was the same. But I ran "old" FSX and what? The second screen . Everything looks good, as it should be, as has always been. The question is: which file causes the effect that the "new" FSX textures do not load, because I don't want to copy again the 45 GB folder (each record on the SSD shortens its life)? Anybody help? FSX SP2, computer config:
Intel Core i7-2600K | Asus P8P67 | AData X-series 4 GB 1600 MHz CL7 | MSI GTX 560 Ti Twin Frozr II/OC | Samsung SSD 840 Pro 128 GB | Samsung SpinPoint F3 1 TB (HD103SJ) | Seasonic X-660 Thanks in advance.