chrissykes
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Setting up an discovery path as below, to Location "B" and moving all the add-on.xml's to their relevant folders in location "B" has allowed the treating to take place. [DiscoveryPath.X] PATH=D:\Program Files\Lockheed Martin\Prepar3D v4 Add-ons\ TITLE=Add-On Libraries ACTIVE=true REQUIRED=false
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Further investigation determins that the 3x above add-ons are added into the add-ons.cfg, where as the rest are done via Auto Discovery...
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Hello, I am after some advice/information in terms of how this software pools/populates where to look for aircraft.cfg files especially with Add ons external to the sim. Im struggling to determine what constitutes a valid addon to be able to recieve this software treatment. Prepar3d V4 is installed in "D:\Program Files\Lockheed Martin\Prepar3D v4" (Location A) and my external Add-ons are installed in "D:\Program Files\Lockheed Martin\Prepar3D v4 Add-ons" (Location B). Now for the tricky part- Add-ons installed to "A" are treated as expected (no issue) Add-ons installed to "B" are selectively treated (issue) Add-ons that are treated, A2A P-40, Aerosoft F-14, SWS F-4B Add-ons that are not treated vary from auto installed to manual installed add-ons Add-ons installed to "B" that are treated dont have a consistency to how they are stuctured, IE SimObjects is in a subfolder (add-ons\folder\subfolder\simobjects) or not (add-ons\folder\simobjects). Add-ons installed to "B" that are not treated also have various structures.
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Prepar3D Tweak Assistant (PTA)
chrissykes replied to KNOSSOS's topic in P3D Tweak Assistant (PTA) and RealismShaderPack
What is the procedure with this when upgrading to the new patch version? Just install the exe etc or do we have to follow the uninstall/install procedure? -
Hi, are we able to have suitable wingtip vorticies for fast jets as the one in this package is OK for slower speeds but thickens at speed?
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Amazing Clouds! What's the secret settings?
chrissykes replied to Poppet's topic in The Prepar3d Forum
Wasn't 2.3 where the clouds were oversized? -
I have purchased both F/A-18 and the Tacpack and i'm loving it, I have been waiting on the release of Tacpack for Prepar3d for ages and this now allows me to start binning off FSX. I didn't have any issues with VRS charging for this as its a completely new product line, and fair play to them for giving such a discount! These are not normal products either, the F/A-18 is a high end product, Tacpack is a Prepar3d system upgrade that allows you to drop and fire weapons!
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Ok thanks
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Thanks for the reply, what i meant by view was that for instance if the said AI was heading in an opposite direction to you (IE for you) or crossing your path would it take this into consideration for not deleting?
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does this just delete AI at will no matter if for instance they are heading towards you and may be becoming into view?