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About grayal

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  1. I have this problem and fly with as2016 as well
  2. Does anyone know where to download or have a repaint of the Captain Sim 757 in the New American Airlines livery? I've been hunting for months with no success.
  3. Does anyone know where to download or have a repaint of the Captain Sim 757 in the New American Airlines livery? I've been hunting for months with no success. Sorry about the double post. Did this on my phone with shotty signal.
  4. Hi all, Just to get it out of the way, I am running P3D v4.3 ad UT2 v2.10. Im not really sure if this is the appropriate place in the avsim forum to post this but here goes. Im wondering if anyone else is having this issue. I noticed that i had "GHOST FLIGHTS" flying around in my sim with me. That is to say they have an ATC label (which i have turned on for troubleshooting,) but no aircraft model is displayed. Other flight numbers using this exact model however are displaying just fine. I read that this issue is caused by changing an aircraft.cfg file's "UI_VARIATION=" or the "TITLE=" line once this particular aircraft repaint had allready been assigned in the UT2 database. I loaded my repaintlist.txt file into excel to sort it out by aircraft and see if i can find the offending planes. What i saw for a plane repaint that this was occuring with was a line depicting the texture I had assigned for the model and right below it on the next line was the same aircraft model with a DAEDALUS texture assigned to it. This Daedalus texture however was not showing in the UT2 UI as assigned AT ALL. In fact I had several cases where NO Daedalus textures were assigned to a particular Aircraft type due to me replacing ALL of them with appropriate repaints. I had made changes to the aircraft.cfg files TITLE= and UI_VARIATION= after the repaints were assigned in the UT2 UI. This of course was before i knew about the issue. I was able to fix a great many of them by simply loading the UT2 UI and unassigning ALL repaints cooresponding to the offending MODEL and TEXTURE saving the changes then reassigning the desired textures to the model and saving again. Upon refreshing the repaintlist.txt file and importing it to excel i found that many of these had been fixed. This was futher verified by loading them sim with the same parameters and not finding the "GHOST" plane any longer. My problem come in because i have some of them that for some unknow reason just WON'T GO AWAY!!!!! Does anyone have a step by step procedure on how to clear this up? Im sorry for the long winded explanation but I wanted to be clear and provide as much information as i can. TLDR version : GHOST PLANES in UT2 HOW DO YOU FIX THEM?????
  5. Ive been working for a week now to correct my repaints as well as the incorrect iata codes with this moat recent schedule. If there isnt an issue in it, i can upload my fix. This will of course be without the textures but i can change over the various aircraft.cfgs to a generic title bht listing the proper textures. From there people can go out and get em
  6. What do you mean? I use p3d 3.4 and have no issues updating schedules with the latest version of powerpack. The new ut2 schedule for summer 2016 needs a lot of airline iata code updates and i use power pack for that as well.
  7. Sadly i do not have a screen shot but i had a cargo ship moving sideways on its side toward the golden gate bridge. Sim time was today at 1019a local time PST. Any ideas?? edit: I am remiss, i completely forgot as a 1st time poster to this thread. THANK YOU SO MUCH FOR THIS ADDON!!! I am sorry i didnt see it until today. It's great to fly into a port area city and see shipping moving about!!!! Great work so far. Just curious about my severely listing and physics breaking cargo ship in SFO.