I just bought a Samsung HMD Odyssey windows mixed reality (WMR) headset. The windows setup went very smooth.
My pc has 16GB memory, an i5 3.4 GHZ processor overclocked to 4.3 GHZ, GTX 1080 graphics card and windows 10 latest update. I use P3D V4.
I installed Steam, Steam VR and Steam for Mixed Reality.
When I play using standard aircraft in VR i get stutters of the image when turning my head.
When using the famous add-on aircraft from PMDG the stutters get very severe. In fact so severe that it is not playable. So apparently these give more load on the CPU/GPU than the standard aircraft. After a while the image freezes and the only option is to shut down.
I lowered the graphics settings to minimum and also varied with every graphics setting but can't get much improvement. Also tried to optimize the graphic card settings which didn't help either. I turned off my processor overclocking and that didn't help either.
I removed ORBX add on sceneries and Flytampa EHAM, which did not bring the solution either.
I also tried it with flyinside but that latest Mixed Reality version still has issues and I got errors during start up.
As a comparison: I found a driver which lets my iPhone 6S plus be recognized as a VR headset. When I play Prepar3d in VR I do not get any stutters on my iPhone display when looking around. In this case the connection with the PC is wireless or by usb, and the GTX 1080 is not even used there. But the resolution is not as good.
In the past I also tried an Oculus Rift and I can say that the image quality is better in the Samsung, but not a major major difference. Text is a little more readable.
Does any one have ideas to get rid of the stutter behaviour or should I wait for P3DV4 WMR support?