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RuhrFlyer

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  2. Hi Martin, thank you very much for answering our questions! I am really looking forward to the new flight sim! As you already mentioned some new effects on the new flight sim, such as such as dynamic range rendering (HDR), atmospheric light scattering and physically based rendering (PBR), I would like to get some more information about the improvements on the "visuals" (if possible at this point) :smile: Especially the visualisation of the atmosphere could be improved compared to FSX in my opinon. Will there be some kind of particle system wich makes it possible to have very high view diestances/clear air at high altitudes and lower view distances in lower altitudes? In my optinion engines like DCS or Outerra a pretty close to real life in doing that- can we expect something similar in the new sim?

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