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  1. jetbridge operation just like every aspect of arrival and departing, including coordination with ground crew is very much subject of a flight simulation and is extremely important. Most accidents or damages to airplanes happen around this part of operation, so training is welcome and makes indeed sense. flight starts and ends on dock, that's where we us terms like "block". Block hours can include flight crew working hours, and other relevant processes of flight, which pretty much sync with releasing the airplane from its docking position or actual flight at the time of take off, depending on the operating airline. Johann and David, keep looking for that part of flight, it is supported by x-plane, some free addon scripts for all kinds of needs are available. Laminar provides the data structure for that 3rd parties can define their objects and how they should interact with the other object (e.g. the terminal or jetbride or catering truck or mobile stairs or simply anything). All there. Never ever give up on ideas and wishes to make sims better and help you getting a real nice experience on your PC. I will eventually post a movie here or there that demonstrates the dock on procedure let's say in Honolulu intl. Airport or Miami Intl. (X-Plane11) for those who still struggle after having installed not sure whether offline media can be attached here.. Regards, your Almi