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Pieter666

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  1. same problem, but then in openLC EU, tiles with factory, cut off with tile with suburban area or farming land...
  2. Thx, It looks the same , I think, also cut-off building/tiles and sudden changes between agricultural area's and factories... Looks like I uninstalled my Prepar3d for nothing... although it is running smoother now Thx again for the effort of taking a screenshot for me!
  3. Just reïnstalled, made every directory empty, also in programData and so on, but after the install of OpenLC is stays the same, cut off buildings... So I give up... I didn't change anything on the scenery.cfg order, so all is installed like the program would install it... Either I disable OpenLC or I will have to live with it (because it gives more variation)... Maybe one thing I could ask... Does anyone experience the same when departing from EBBR from 25L? Just fly straight on (into Brussels city) and you will see those factories being cut off (just outside the airport terrain)... If you guys/girls see it also like this, then it is normal and I can live with it BTW, it was a new installation with only P3D + ORBX global + Vector + OpenLC Europe. No mesh was applied... Going to try to insert FreeMesh X into the scenery, but I don't have high hopes that this will fix it...
  4. Indeed, I did a recent swap of HDD to SSD, made a full backup of the old drive and recovered that back-up on the new drive... Since then, P3D isn't running that smooth anymore... Will be days of work, but probably for the best... How did you install your orbx? Did you start the simulator after each install? After install of Global, starting P3D, then after install Vector and also after install of OpenLC?
  5. Location is EBBR, starting from runway 07L After leaving the airport grounds, you will see this in front of you, going straight ahead. I'm thinking of re-installing the whole thing again... Last thing I tried was switching off the fs-global and inserting freemesh X. But it all looks the same
  6. Here is a last screenshot for illustration: (also notice in the top of the screenshot, the field, building mixture/cut-off) And my scenery settings in P3D: I have not the fastest system (I5, 3,6 ghz, Geforce GTX 760 2 GB) so those sliders are not fully at max... (such as bathymetry and water detail) Maybe I should rename my scenery.cfg and let P3d create a new one? Or is it a terrain issue, where the underlaying scenery is put on top? So maybe starting up with a clean terrain.cfg? I don't know... these were some things I read on other forums... BTW, in which order did you install your ORBX? I did first Global, then Vector and then OpenLC...
  7. Those roads I also don't mind, But on the next screenshot you will see those buildings and roads been cut off... That is what is bothering me. But I now changed the order in the scenery as described on various forums. - Orbxlibs above - Other airports (such as aerosoft, ...) - ORBX regions - ORBX openLC - Bathymetry and stock scenery - ORBX Vector - FS Global 2010 FTX version - Base files - ORBX!VECTOR_AEC - Default Scenery and Terrain But still scenery as shown in the screenshot. I also disabled the railroads and tertiary roads... thinking of doing the same with the secundairy roads I also don't know how that I should search on the internet for this problem, how is this called cut-off buldings or tiles problem... none of those terms gave me a good result...
  8. Thx for your answer! I indeed changed some of the scenery order to fix this problem... That various scenery are some aerosoft scenery, night environment and so on. The only thing in the order which is different, is that the regions are above the aerosoft scenery... It is Ok that only the orbxlibs are on top? I indeed migrate FTX Central, but the problem was also present before that... And I was also thinking of disabling those roads and railroads...
  9. Hello, This is my first post here on the forum after years being signed in... But I have a strange problem with my ground textures after installing openLC Europe... Building/roads/forrest textures are being cut-off by other textures. (noticable in the middle of the screenshot) When I disable the OpenLC layers in my scenery-file, it looks better, but the openlc functionality is gone. But no cut-off ground textures... The order in my scenery-config is: - FTX - Various Scenery - OLC - Bathymetry Langley, Africa and so on - ORBX!Vector - FSGX2010 (FS Global) - Base files - ORBX!Vector_AEC - Default Scenery - Default Terrain Is something wrong in the order of the insertion points? Or something else? I tried re-ordering it, but no succes... Does anyone have an idea, or is this normal? My system is Prepared with ORBX Global + Vector + OpenLC, all the latest versions, with the latest orbxlibs installed. Kind regards!

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