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lejajo

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  1. BE60 doen't work properly, not all of the textures. Will give a try the Turbine Duke v1.
  2. Fix works great, thx. Anyway, wanted to try to repaint the Turbine Duke a bit. On the reailair website can't find the proper paintkit for Turbine Duke V2. There is one for Turbine Duke V1 and for BE60 V2. Can I use on of them or they won't work properly then? Regards.
  3. Yeah, placing a light in that tool isn't problematic. I don't know how to make it illuminate other objects. All of the lights are dimm, and I need a strong light source (landing lights). It should also illuminate the terrain in front of it, not under it.
  4. Can't get it, how to use that tool. Read the tutorial but it;s not describing what to do exactly :P
  5. I'm also intrested on how to do that. With not fully dynamic landing lights on Duke I meant that: https://ibb.co/dPyUpF And here's how it looks like in stock Mooney Bravo without any lights: https://ibb.co/mL3Jia And here with dynamic landing lights illuminating the objects: https://ibb.co/bN4fwv
  6. "Wing Ice" don't work. They don't illuminate wings at night. Adding wing lights in aircraft.cfg just make one signle point on each wing when wing ice lights are on. Cabin light turns on but do not illuminate anything. And the last thing, landing lights aren't dynamic. They illuminate the ground but not the simobjects or bulidings. Is there anyway to fix these problems? Regards.
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