Hi SteveW and others,
First I need to say thank you for all about this very helpful topic !
I was reading all posts this last week and I was able to reduce some stutters in my sim to improve smooth, running P3D v.3.3.5, thanks to your posts SteveW, but I am still having some little stutters but nothing like I had before maybe because UT2 use. (I confess that I love those traffic details)
SteveW, let me know if you could suggest any fine tune with AM , HT and/or P3D settings, taking a look below...
- Hardware
i7 980X - 3.33 MHZ - 6 Cores
Thermaltake CPU watercooled
Gskill DDR3 1600 Mhz - 6 GB Ram
EVGA GTX680 FTW 2GB
MB Asus Rampage 3 Gene
3 x 32" LED TV (6004 x 1080 x 32 - bezel adjust ON) NVidia Surround
HD intel SSD for OS - Win7 Ultimate 64bits
HD intel SSD for P3D
HT-OFF
AM=62
- Softwares
ASN - set to Core 0
UT2 - no Core set
Prosim737 - no Core set
EZDOK Camera - no Core set
REX Texture Direct - no Core set
- P3D settings
FXAA - off
MSAA - 2 samples
Texture Filtering - Anisotropic 16x
Texture Resolution - High 2048x2048
Hardware Tessellation - on
Vsync - off
Target frame rate - 30
Terrain
lod radius - Max
Tesselation Factor - Low
Mesh - 1m
Texture - 7cm
Land details - on
Scenery Objects
Scenery Complexity - Extremely Dense
Autogen Vegetation and building - None
Water
Water details - Medium
Bathymetry - off
Reflections - all off
Special effects
special effects detail and distance - Medium
Lighting
HDR - off
Dynamic reflections - Low
Shadows
All off
Thanks in advance !!!