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Posts posted by SimPilot221
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Is there a mod to make the lighting more...realistic? I mean so that it's much, much darker - like XPLANE?
Thank you.
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On 7/26/2017 at 2:15 PM, Keven Menard said:Can you explain what "thing" is happening?
I've rectified the upsetting problem by reinstalling my entire simulator and addons.
But thanks...I guess.
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19 hours ago, Keven Menard said:Hi,
Give us some details, ChasePlane is not enabled in the video you provided.
Regards,
KevenYes it is; you just don't see the overlay. I switched to looking around with my mouse because whenever a button was pressed to change the view the exact same thing would happen.
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14 hours ago, DEHowie said:Now now - no need to become rude.
And I'm sure there are places in the world where this effect is visible, however everywhere else it's not as common.
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Is there a way to strip the sky of the unrealistically great amount of stars shown? Thanks.
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chaseplane is freezing my sim upon pushback, with GSX.
yes; it's chaseplane. the issue doesn't occur without it.
(please refrain from telling me otherwise.)
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This was posted by another user on one of my forum posts:
Hi @Keven Menard
I have the same issue my camera doesn't move even when I select other presets she doesn't move...
When I load the sim the camera is working fine during like 5sec and than she suddently locked and there's no way to move it.
take a look of the GIF : https://gyazo.com/83a81b836de8af17820d7eb79b0ff0c5
If you view the GIF above you'll be able to comprehend the issue I'm having with my simulator. Whilst at first it may be hard to spot, you'll see the countdown for the completion of loading for the FSL A320 stops at 37, and it is also by doing this that I'm aware GSX will not work.
Chaseplane, in short, has broken my simulator.
Atop of the above problem, sometimes my FSL A320 does load correctly, as with GSX; the countdown completes itself without issue. But when pushback commences https://gyazo.com/83a81b836de8af17820d7eb79b0ff0c5 occurs.
I am hoping one of the developers can help me here over via email, as the response time is quicker here and - thus - frustrates me less.
Thank you.
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Can someone please help me?
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3 hours ago, Keven Menard said:Are you using a Migration Tool?
Absolutely not.
Whilst I do find it unjust for PMilkingDG to charge me fulll price once again for the same damn product, I've never consulted this tool.
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Can someone please help?!
Even when I try to uninstall the problem persists.
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Found the culprit:
Application: ChasePlane.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: Microsoft.CSharp.RuntimeBinder.RuntimeBinderException
at DynamicClass.CallSite.Target(System.Runtime.CompilerServices.Closure, System.Runtime.CompilerServices.CallSite, System.Object)
at System.Dynamic.UpdateDelegates.UpdateAndExecute1[[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.__Canon, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]](System.Runtime.CompilerServices.CallSite, System.__Canon)
at ChasePlane.App.GetAircraftCfg(System.Collections.Generic.Dictionary`2<System.String,System.Object>)
at ChasePlane.App+<>c__DisplayClass33_0.<AircraftHotkeysRestoreSetup>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(System.Threading.Tasks.Task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task)
at ChasePlane.App+<AircraftHotkeysRestoreSetup>d__33.MoveNext()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__6_0(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.MessageBox(System.Runtime.InteropServices.HandleRef, System.String, System.String, Int32)
at System.Windows.MessageBox.ShowCore(IntPtr, System.String, System.String, System.Windows.MessageBoxButton, System.Windows.MessageBoxImage, System.Windows.MessageBoxResult, System.Windows.MessageBoxOptions)
at System.Windows.MessageBox.Show(System.String, System.String, System.Windows.MessageBoxButton, System.Windows.MessageBoxImage)
at ChasePlane.App.App_Startup(System.Object, System.Windows.StartupEventArgs)
at System.Windows.Application.OnStartup(System.Windows.StartupEventArgs)
at System.Windows.Application.<.ctor>b__1_0(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
at System.Windows.Application.RunDispatcher(System.Object)
at System.Windows.Application.RunInternal(System.Windows.Window)
at System.Windows.Application.Run(System.Windows.Window)
at ChasePlane.App.Main()
Faulting application name: ChasePlane.exe, version: 0.3.27.0, time stamp: 0x59602644
Faulting module name: KERNELBASE.dll, version: 10.0.15063.296, time stamp: 0x28e9cf15
Exception code: 0xe0434352
Fault offset: 0x000eb802
Faulting process id: 0x309c
Faulting application start time: 0x01d2fa451443bba8
Faulting application path: C:\Program Files (x86)\OldProp Solutions Inc\ChasePlane\ChasePlane.exe
Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
Report Id: fafd922b-e6af-489c-af00-8e465d275e11
Faulting package full name:
Faulting package-relative application ID:Isn't my sim nor computer's fault.
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Not only is the VAS usage remaining at 4.00GB (which is wrong as I have other means of attaining this information), but when the simulator is loaded none of the camera movements work.
Oddly enough this only occurs sometimes, however the VAS issue remains constant.
Waitin' on the next update.
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Just now, dmiannay said:Just out of curiosity, are you also using Navigraph's Desktop Charts application? It appears a .dll in that installation is causing steady stutters for users after 3-4 hours into long haul flights. Just taking a shot at this in the event you are using that application.
No.
Next solution pl0x.
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Maybe Jm Young, you can assist?
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Can y'all please pool yer solutions for stutterin' in P3DV3? Already has the pre-rendered frames set to '3' and have VSYNC set to 'ON'.
Also have Triple Bufferin' on.
Thanks y'all!
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Well howdy, y'all! Hope yous is havin' a good evenin'.
I been wonderin: what is the most realistic virtual airline for the US of A, that contains an A320 fleet?
Thanks y'all!
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Just now, Sethos1988 said:That's both great and bad news
But make sure you've lowered your in-game anti-aliasing to 4x so it matches the Inspector settings. Regardless, Sparse Grid is a very performance heavy form of anti-aliasing. So your GPU might not be able to keep up. You could try kicking the settings down a notch, to 2xMSAA, 2xMultisampling and 2xSparse Grid and see how it looks / runs.
Else this anti-aliasing method is just too much for your GPU, unfortunately.
Disregard that last message, mate - I reloaded the sim and all is working great!
Bless your heart.
Have a great day!
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17 minutes ago, Sethos1988 said:Oh yeah, I just lifted that shot off Google, so it's probably a few years old, as I'm using V4 at the moment with its own SSAA. But those are still the correct settings.
But it should just be "Prepar3D" and nothing else, as that covers over both v2, 3 and 4. You can see right underneath the drop-down box, there's a green line of which .exe files are tied to that specific profile.
It worked, mate!
Good on ye!
One problem: am now receiving micro stutters.
Anything I should change here, mate?
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Just now, Sethos1988 said:You mean most recent version of Profile Inspector or most recent version of P3D in terms of settings? All the fields in the screenshots should be present in this version and as for P3D v4, it already has SSAA built in, meaning you can forego all this :)
Looks like I've got one more...
In ye screenshot, you have 'Prepard3D V2' on the top, whereas I can only find 'Prepar3D' - not 'Prepard3D v3.'
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4 minutes ago, Sethos1988 said:Here's the latest version straight from the developer; https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts
Nvidia Inspector / Profile Inspector are more powerful extensions of Nvidia's own control panel. So whatever you set there, will be set in the Nvidia control panel. Usually you want to leave the NVCP default and just modify your settings with Profile Inspector.
Thanks for ye help mate!
One last question for ya:
anywhere where I can find a guide to settin' up this thing on the most recent version?
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1 minute ago, Sethos1988 said:Try downloading Nvidia Inspector or the newer Profile Inspector and copy these settings
and also use 4xMSAA in-game. That should work and give you plenty of anti-aliasing.
And where can one download this 'Invidia Inspector?'
As such what should my settings be in the control panel, mate?
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Just now, Sethos1988 said:Not sure if those are the correct settings using Nvidia's own control panel. Usually people use Nvidia Inspector for that. In any case, I believe you need to select the enhance setting, not override for it to work.
I tried that already, lad; it produced the same result!
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V3, by the way, gents/madaoms.
Night Sky in P3Dv3
in The Prepar3d Forum
Posted
Freeware, please.
Don't wanna be milked for cash any longer.