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Sunny Andonov

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  1. I am also wondering if this is possible Bryan? I am really used to the original sounds and this for me is a bit weird. An option sounds perfect to me. Thanks
  2. Amazing news. Can't wait for both products. Thanks Bryan.
  3. Bryan, you are correct. Somehow I managed to install an older version of RAAS. Just downloaded the latest one... Will be making a flight tonight and I expect the FO to announce the runways properly now. Thanks.
  4. Thanks Bryan. Will try a default one then. I've tried at least 5 or 6 airports but all add-ons and the result was 00. Let you know.
  5. I did not want to open a new thread since my problem is described here. FO speaks Runway 00 for me as well. I ran makerunways again and RAAS (unlocked) appears to be working properly but FO keeps saying 00. Any ideas?
  6. I've had a ticket open with them for weeks without a single reply from their side. I think something is definitely happening. Currently the website appears to be down.
  7. Sorry about 50 feet. You are correct the FO does not call out this one. The "approaching minimums" and "minimums" callouts is what I was referring to. A bit annoying to hear that from GPWS and the FO as well. So the only option is to disable it in the aircraft level? I don't think this is the case with FS2Crew 737 and 747 if I remember correctly. Cheers
  8. Hi Bryan, Is there any way to disable FO `approachin minimums` callout and `50` callout? It's overlapping with the aircraft GPWS callouts which I prefer. I checked the settings and manual and could not find it. Thanks
  9. I am having the same issue. However, it's not a PTA problem. Even if you restore the original shaders will very dark. LM has made night flying more realistic and darker but I have to agree is a bit more darker than it should be or at least we should have a flashlight option. Same as you, I could not find the light switch in the darkness and at airports that does not support dynamic lighting cockpit is pitch black. Maybe you could play with the VC lighting settings in PTA and see if that helps. I personally am going to wait till Matt fixes the Water problem and either download a decent preset or make my own. BTW, I also read this darkness could be cause due new moon currently as moonlight in P3D 4.4 matters. I am about to test full moon to see if makes any difference. Cheers
  10. Thanks for clarifying. I actually do not edit the preset in PTA 2.63, just load, un-tick the water tunning and apply. That's why I lost you first time but now it's clear. I think I am gonna wait till Matt fixes this water problem. Regarding the screenshot. Yes, it is a from an add-on airport as my first screen shot was from. I was just trying to show that the green color looks much better after changing the preset and not over saturated. Cheers
  11. @GSalden I used a preset from AviationLads but now I've downloaded ThoPat for testing purposes and indeed it looks much better. Something must have changed in P3D shaders, because the same Aviation Lads preset works beautifully in 4.3 with perfect green grass and no over saturation. @Schlotterknie I am not sure what do you mean. Could you please clarify? I installed PTA 2.63, and the app created a backup of the original 4.4 shaders. Then I copied my preset file from 2.62 folder to 2.63 folder and applied it successfully with removing the water tunning option. When I want to change the preset I restore the original shaders and then select a new preset then apply. Is this the right procedure? A screenshot from the new ThoPat preset I applied which is also made for 4.3 and PTA 2.62
  12. I am also suffering from the light washed out grass. Updated to 4.4 by reinstalling client and content. In addition also re-installed FTX Global but the the issue is still there. I found out if I restore the original shaders the grass looks normal, but after applying a PTA preset looks washed out and light. Any idea how to fix this issue?
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