Jump to content

NeilG

Frozen-Inactivity
  • Content Count

    24
  • Donations

    $0.00 
  • Joined

  • Last visited

Community Reputation

0 Neutral

About NeilG

  • Rank
    Revd
  • Birthday 09/21/1965

Profile Information

  • Gender
    Male
  • Location
    Cambs England
  • Interests
    Theology, Philosophy and Flight Simulation

Flight Sim Profile

  • Commercial Member
    No
  • Online Flight Organization Membership
    none
  • Virtual Airlines
    No

About Me

  • About Me
    I am a retired Church of England Vicar, and an occasional writer.

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Having just watched a documentary on the development if the 747, it seems that one of the phenomena that needed to be contended with was something called ‘flutter’, a massive vibration throughout the aircraft at certain speeds and height which was capable of breaking an aircraft, even a 747, apart. I couldn’t quite tell what was done to allow the aircraft to contend with this problem so am putting the question out there. Also was wondering if there are conditions now in which an aircraft could encounter this difficulty and what it is that a pilot might have to do to deal with it.
  2. Hmm, not good. Makes me wonder what the point is if nothing but the pentagon defence computer is capable of running it.
  3. Michael, Just installed France VFR Paris and had exactly the same issue. Did you manage to fix your problem? could you please let me know what you did? thanks Neil.
  4. I think that is my problem. Looking back on it all now I realise that I was a bit more naïve than someone who has been doing this as long as I have should have been. As a retirement present to myself I spent £3500 on the most gut-busting power house that I possibly could and thought 'now I will have that 'all sliders to the right' 'blow it away' performance that I have always dreamed off. With just about everything else in my games cabinet this is true, nothing slows this baby down - but not flight sim.It is the flight simmers lot, it seems, to spend more time fiddling with the damn set-up than actually enjoying flight simulation. I wanted to find a point where I could use all my best scenery with airliners such as the PMDG lot, but I cant have smooth performance there,, in England say - taking off from Gatwick let alone Heathrow -without everything on normal and autogen on sparse. That way I get into the 30's but even then over, say, London there are stutters. As for every one commenting that they don't have HT - yeah, your probably right and I read that long thread that tRob did on the i9, I just wont be entirely satisfied unless I try it for myself because we have all learnt how different set ups work differently according to individuals computers etc. tahnks foro the replies. Neil
  5. Thanks guys - got the figure: 1048575, Gatwick call gave me binary and calculator converter binary to decimal gave me the final figure.
  6. Does the Gatwick call go up to 10? I’ll check again.
  7. Sorry, I should add that the performance I seek is smoothness. I remember a brief period back in P3Dv2 when I was taking off from Heathrow in a PMDG 737 with just 20-23 FPS, and it was beautifully smooth. Oh to recapture the moment.
  8. Hello all I have project lasso, I have - much against my better nature - overclocked my CPU very slightly, Ive monitored the way P3Dv4 utilises the i9 and there are certainly high load times when virtually all cores are employed, but also long stretches when they are not and yet there are stutters and stalls in high load areas. Ive wondered about overclocking my card, and all to get P3D to operate smoothly, every other game I have is smooth as silk, as ever flight sims are always the most hungry. I am still not convinced that P3Dv4 utilises my hardware as fully as it should, but can only think of affinity mask as a means of getting it to do so. I am, therefore, wondering if there are any of the clever people out here, who read this post, who is able to calculate a figure for affinity mask for an i9. Ive tried to understand binary, and how to calculate it for myself, Ive tried the 'Gatwick' calculator but of course it does not go up to a 10 core processor, 20 with hyper threading. If anyone can help I would be very grateful. Thank you all. My specs Asus PRIME X299-A Motherboard NVIDIA GeForce GTX 1080 Ti 11GB Graphics Card SKU NVIDIAGTX1080Ti 32GB DDR4 2400MHz Memory (2 x 16GB Sticks) Seagate 3TB BarraCuda 7200RPM Hard Disk Intel Core i9-7900X CPU, 10 Cores, 3.3 - 4.3GHz Corsair Hydro H100x CPU Cooler Windows 10 Home 64-bit Corsair RM850x 80 PLUS Gold 850W PSU 24x DVD-RW Drive Neil G
  9. I second that, wonderful model - and we are told that the model will be updated for P3Dv4
  10. Hello all I would like some advice please on using PMDG aircraft in VR. I have Orbx everywhere at the moment and performance is pretty smooth outside VR but stuttering inside. I have quiet powerful co outer but I guess none of the add ins were ever designed for VR. Anyway, any advice would be greatly appreciated. Thanks Neil
  11. Hi All, Anyone know what on earth this is? It happens on start up after sceneries builds and then seems to cause my version 4.3 to crash, but in some sense still to be on because you cant try and restart it as it tells you a version of Prepar3D is running. Again here it is: An error box in which it is said: Hacklib::initContactPointsOffset()-Unsupported Prepar3D Version Ha! Seems like it was caused by FSLabs A320
  12. OH!! Just read the other posts. Great! Going to update now
  13. Its incredibly frustrating isn't it? You spend the money, expect the performance to match the outlay, and....And if your able to monitor what is happening on the CPU, you find that it is hardly utilising 20%. I've upped my chill pill intake! Hope you get it sorted better. Neil.
  14. Sorry about that. Will sort that out. I'm not quite sure how you do it at the moment, but I shall read the posts and find out. Thanks for the replies. Neil
×
×
  • Create New...