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phillmorgan28

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  1. Ignore my previous post, I now understand the normal OSM data will not work since we build a different set for ScenProc. Also, your changes have worked. The process is up and running, and I get download success notifications. Thank you for your help. I will retry now 😄
  2. Well unfortunately it appears to be a failure. I create a single tile at ZL17 (+53- 002) using EOX2 imagery. I used the OSM data provided by server FR. All data is present and the images are all there. The whole process appeared to run without issue, no errors in console including the ScenProc process. It took 5hrs. I have 936 BGL files, of about 35MB each, totalling 35GB. Unfortunately nothing appears in the sim. No ground, no objects, everything is invisible. Known bug or something I've done wrong do you think? I've disabled all other addons, and placed the scenery at the top of my scenery list.
  3. Hi! Thanks for getting back to me. Please see repose from the API status page: Connected as: 1444697923 Current time: 2019-06-25T18:51:30Z Rate limit: 2 2 slots available now. Currently running queries (pid, space limit, time limit, start time): As a work around I manually built the Vector data for each tile using the normal UI so it would download from another server, a so cache everything it needed in the OSM directory. I then used the tile selection display and just avoided checking the vector data option the in batch section. Thanks for adding more detail to the script, once I've finished building my first tile and given it a go, I'll update the repo and give it another go the automated way. I'll update you either way! Thanks again!
  4. Hi First, amazing work! Thank you for your efforts! I'm having issues getting it to do anything though! No matter which OSM server I select I receive: "OSM server MAP rejected our query, new tentative" I receive the same error no matter which server I choose. I've tried all listed. I change it in the settings UI, press apply and exit, select my tile (making sure I chose the options on the left that we're in the supporting video), and yet it still uses MAP as the OSM source which is rejecting the query. The tile I am attempting is +53 -002 Any ideas?

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