GlideBy
-
Content Count
414 -
Donations
$0.00 -
Joined
-
Last visited
Posts posted by GlideBy
-
-
They are making a lot of progress now between builds. And that list, including the missing things, just shows how much detail this will have.
I keep getting blown away.
- 3
-
8 minutes ago, ca_metal said:I posted a video above. Just watch it. I’ve marked the time they go through a cloud.
It mentions the density of the clouds can evolve. I wonder if that means cumulonimbus clouds, which are dense, can be paper thin, or just thick as a brick with variations. And I wonder how much control we have over that.
-
7 minutes ago, Pastaiolo said:That will depend a lot on how the ground physics will be.
I like the bouncy approach both XP and DCS have on the ground, and i really hope MSFS will finally get rid of the "travelling on rails" effect even when on the ground 🙂 In that case yes, it will be absolutely enjoyableAgreed. And hopefully the trees will have a collision model, and affect the wind.
- 2
-
18 minutes ago, tpete61 said:They haven't officially said and with an NDA for testers you probably won't get an honest answer as to DX11 or DX12. I would upgrade with the best you can afford.
They did say.
- 1
- 1
-
That doesn't answer if clouds will be see through or paper thin. We have seen clouds pics.
-
1 hour ago, JPStudios said:Heads up y'all
It is called
**Microsoft Flight Simulator**
There is no. 2020. 2024. 20whatever. Microsoft Flight Simulator.
So if I say MSFS 2020, on AVSIM, in the Microsoft Flight Simulator section, you won't know what I am talking about? Why are you making a big deal about it? I use MSFS 2020 because I also talk on other forums, places where still haven't heard about the new sim. So saying 2020 removes confusion.
-
58 minutes ago, JPStudios said:No you can't go into clouds, the gravity around them pushes you around like a atmosphere slingshot from mars.
Did you read his whole question before being sarcastic? Can you answer it? "I wonder what happens if a plane goes into the cloud in this new sim, is it just like "see-through" or "paper thin"?"
-
45 minutes ago, JPStudios said:Sadly all of those videos are CGI.
CGI stand for Computer Generated Imagery. Everything in the sim is CGI, it is all computer generated.
- 3
-
Keep an eye on flightsimulator.com thursday updates. They will tell you there when the next opening is.
- 1
-
If you are building this for MSFS, why not wait until the announce the specs at least? And hardware could change by the launch. Maybe the Nvidia RTX 3090 Titan is best. And maybe more cores are better than clock speed, or maybe max 4 cores and clock speed is best. A lot of unknowns for MSFS 2020.
-
I seriously hope to see passengers on the planes. It breaks the illusion that all those lives are in your hands, when you look back at an empty plane.
-
Well, I am hesitant to post the details here since they might close it down. Even though it is just a number.
But I show 50,341 users, and 8,438 Alpha testers. Last night there were 8,377 testers. Before Thursday, there were a bit over 7,800.
-
I am not sure this would show anything we haven't seen. They could still pick the best photogrammetry areas, and airports. And pick the weather that shows the best clouds. And do a perfect landing that doesn't show tire smoke. It could be just as prepared as the rest of the stuff.
It is Alpha, so we know there are issues.
-
5 minutes ago, ChaoticBeauty said:Which numbers?
The number of Alpha testers. But, in the last 40 minutes they haven't changed. So maybe it was just people returning to work and seeing a Thursday or Friday email.
-
It looks like the blurry base satellite image to me in that ground patch, same as other flight sims. There is no texture to it, or detail, maybe a bump map would help.
- 1
- 1
-
4 minutes ago, ChaoticBeauty said:It looks like they haven't sent any since Thursday, nor have they released the A320 build which was supposedly coming 2-3 days after the development update, though they usually don't do either during the weekends. I have the feeling the invites will be resumed when the build is released, along with the public patch notes. Might be worth checking again later tonight.
Why do you say that? I see the numbers jumped up over 50 today so far. Maybe they were just late checking their email.
-
Just now, jlund said:Thanks, I assumed it was a graphic thing, like better Anti Aliasing, resolution etc.but what you're (Google) saying is it can use the CPU and GPU more effectiv?
That quote was actually from the Fortnite team talking about their game. You can read the whole thing.
https://devblogs.microsoft.com/directx/directx12-and-fortnite/
-
So, about those ATC accents -
- 6
-
19 minutes ago, monica6211 said:It amazes me how critical so many people are with things like this at this early stage of product development. There is a LOT of WORLD to cover to make sure everything is right. And it takes a lot of time to cover all of this. Just because someone mentions it as feedback to the developers doesn't mean they are going to make it a top priority, but I'm sure they have noted it to make sure it gets fixed when the time is right.
I am glad people are mentioning things. It is Alpha and they have asked for feedback. And I think most people are reasonable and know it can take time to fix. People seem reasonable in this thread at least.
- 2
-
41 minutes ago, MaVe64 said:Thats cool, but not realy about IFR.
You pretty much have to talk to ATC for IFR. So if the video covers ATC, I hope they do mention voice recognition.
- 2
-
3 hours ago, sightseer said:I would love to see an in game aircraft repainter that includes a way to add your gamertag maybe on the tail or somewhere on the aircraft.
Maybe on the outside where the seat is, like they do on military jets? Captain Gamertag.
- 1
-
Do people actually listen and believe mSparks? Do I need to refute his many misunderstandings, misleading statements, confusion, and wrong information? If so, what do people have concerns about?
- 2
-
3 hours ago, Ridvan Celik said:Please someone correct me if i'm wrong, but i think Azure is trained to replace certain RGB values with black which is of course the transparent color in an alpha channel, i think Azure just missed some patches in that shot, because they are very green and might have removed most grass fields around the world if that RGB value was in its brain as an alpha channel. Like you said, human intervention is required in some places for sure!
It can't be just the RGB/color value, as water can be green, yellow, blue, even red.
So it would make sense to correlate that with a database of water locations. Which most maps have, even Bing street maps. Not to mention they don't want to manually edit everyplace.
-
Some of the reason you didn't see pics of people flying into clouds, was there was a bug where clouds would be shown inside the plane. This bug was fixed in the latest build.
Also shots of pure white are not so interesting.
And soon we will have a IFR feature video. That may show full white out conditions while flying through a cloud.
Most sims can handle IFR. This sim stands out as the first you can truly fly and navigate via VFR.
What would you lie to SEE first once the NDA is lifted?
in Microsoft Flight Simulator (2020)
Posted
I want to see better water. First, the water should match the satellite image water colors. So not the same blue everywhere. Second, small bodies of water should have smaller waves than large bodies. And it would be great if a small lake without wind doesn't show waves, but tiny ripples and such so it doesn't look like a mirror.
I want to see more road traffic. I live in the Los Angeles area, so there are also a lot of cars on the road. They look weird without a lot of cars.
I want to see pointy mountains, and not rounded off. These just don't look as photo real as the other things shown so far.
And I want to see a bush plane that has landed, but flipped and has prop damage. And then let's see other damage, like gear from a hard landing, stuck gear, bird strike damage, etc.