Hello,
Recently, while flying on MSFS 2024 using PSXT with RealTraffic, I noticed that the number of aircraft displayed in the RealTraffic application does not match what is injected by PSXT.
There are significantly fewer aircraft visible in PSXT, and the traffic injection does not seem to work correctly.
Has anyone experienced this issue or knows what could be causing the discrepancy between RealTraffic and PSXT?