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  1. I don't seem to have those logs anymore, this happened sometime on last weekend if I remember correctly. Is it possible that special characters in the template name caused the issue? I like to put the date or ac registration in the name within brackets, so I can go back to an older one in case I should need it. Anyway, thank you for all the help, I will try to avoid overwriting the templates for now, and I will check out offline mode method next time
  2. I used this one: 3. Load a configuration that was used to create the template, edit it, then save a new template from it (or the same one) And when I saved the template, I overwritten the previous one. Okay, so I get it that this is not a recommended way, but then how do I solve the situation of for example setting a master configuration on a Fenix 320 IAE aircraft, but then when I switch to a let's say 319, nothing is loaded from AAO. What is the recommended way to link the master configuration? Also, if I want to make a change in the master configuration, do I need to load the original aircraft every time? Sorry to ask these (probably) obvious questions, but this is not really clear to me. I thought templates are there to gap this exact thing.
  3. I opened the button assignment, changed the script, saved. Then I went Templates > Save current config as template > select previous template > overwrite
  4. Update: Managed to get back my config and export it now, using the "Apply other config to this aircraft" option. However the overwrite causing the config to go blank still might not be intentional?
  5. I just encountered a possible bug, or something at least that causes me great pain.. I had a template which had a wrong assignment (heading increase & decrease was both actually using the decrease script), so I made the correction and went on to save the current config as template again, and selected to overwrite my existing template (already linked to the aircraft). Worked fine for that given session, however on the next simulator start, the template is completely blank. Unfortunately I didn't export the template, so seemingly there's no way to recover it... Or is there anything I can do other than redo the whole thing?
  6. Got it. I'm willing to do all the coding it takes, I was just wondering if there's a more practical method which I've overlooked. I tried having custom variables for state changes as well (and it worked to an extent too), but that's when it got really complex and had me question the whole approach haha. That would be super useful I think, I hope it can be implemented one day. Thanks, that was my logic as well. Out of curiosity, is there any meaningful difference performance wise between calling script files and coding internally in the app? Say if I end up with 50 different conditional script .txt files and call those from a repeater script every second. It's a shame I couldn't find any examples to get the idea how exactly they work. Couple of questions regarding this: Can I put the conditional checks within the conversation file, or should I leave that in the script and jump to the required line in the conversation.txt? (GOTO:xxx) only works in convo files or should it work in regular scripts too? For some reason I couldn't properly implement them yet, but I will check further maybe I got the wrong conditions. Very helpful, thanks so much! Will look into this a bit more. Yeah, that was my idea too, so I can have different voices for different airlines and stuff. Thank you so much for the quick reply and help!
  7. Hey all, I'm looking for some help on how to set up pilot monitoring callouts. Example: I set the flaps to flaps 1, I want to use TTS to speak "speed checked, flaps one". So far I've tried putting this in a single script and calling that script in the Aircraft Automated Scripts, but that's repeating the same TTS while the variable returns 1. So then I added a custom variable that flags if the TTS has been triggered already and then the SPEAK command can be avoided. But to implement this for all flaps positions and every other parameter that I would like to watch, seems overly complicated. Then I've looked at conversation files (as googling lead me to this post where it was suggested) but I still can't figure out the right way to call the TTS only once if the criteria is met and not repeat it. I tried putting the custom TTS flag in the beginning of the conversation.txt file and use (GOTO:end) to skip that part, but it didn't seem to work. Ideally I wan't the script(s) to run automatically when I load into the sim (maybe with some delay), and avoid using a button trigger, but if that's the only way, I'm fine with that too. Apologies if this is something obvious and I should have been able to find everything for this in the manual (I did check, promise!), but I'm out of ideas what I'm doing wrong. Any help would be appreciated!

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