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Showing results for tags 'KHAF'.
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The new Ultimate Realism Pack combined with the Eddie Sky Pack is amazing! I was always into Reshade/SweetFX (even ENB in my FSX days), and this is one of the best. It might be a bit too blue, but those sunrises/sunsets... amazing. So I took my trusty Laminar C172 for a spin from my KHAF Half Moon Bay to KTRK Truckee Tahoe. A predawn flight over San Franciso Bay, and then heading out to the mountains for a fun day ahead! Getting ready for the red-eye departure in my hangar, it's 4:30 in the morning Taxiing to the runway. Have to climb out quickly, lest I wake up the neighbors... The sun comes up over the northern part of the Bay WOW The outskirts of Sacramento Getting closer to Lake Tahoe The city of Lake Valley, and the lake On final for Truckee. Watch out for the crosswind! And happily landed! It's still early morning, and the whole day is ahead!
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Dear Simmers! After long months of work, I would like to announce that KHAF Half Moon Bay airport by Rising Dawn Studios has finally hit the stores! Half Moon Bay is an ex-Air Force airfield in California, close to San Francico and Silicon Valley, converted for general aviation use decades ago. Since this airport is my home base since a decade now, I wanted to convey the same feeling to the users. So the scenery features a fully customizable hangar for the user's aircraft, and it is a nice and welcoming place to come home after a long trip. Customization options include painting, putting a poster on the wall (including your own images), changing the light fixtures, and cleaning up (or leaving it dirty). The airport was the default starting locating in Flight Unlimited II, and if you were a fan of it, you might find some subtle cues referring to back to that sim in this scenery package, and the manual, too. Other features include: Photo scenery coverage of the airport and nearby areas with 0.3-0.6 cm's per pixel Animated 3D trees which sway according to wind strength Ultra detailed pavement and runway markings, with reflections Baked in ambient-occlusion effects Realistic grass, with customizable density Animated powerlines A special night mode on the terminal building with shutters, an animated neon sign, etc. I could also mention 4K textures, but that is a misnomer, and doesn't actually mean much, so I let the screenshots speak instead. :) The scenery also covers the following nearby neighborhoods: The industrial-commercial area of Princeton, with open-air car and boat dealerships Pillar Ridge (a manufactured home community adjacent to the airport) The magnificent Pacifico Hotel and its surrounding sister-buildings Point Pillar Air Force Station (a remote telemetry site of Vandenberg Air Force Base, tasked to track and to monitor ballistic missiles - overflying is prohibited) Pillar Point Harbor, with a plethora of ships and boats (some of them animated) If you are interested, you can read the manual here, I've tried to make it look like a 1980's Popular Mechanics magazine, and it details all aspects of the airport, including customization options: https://drive.google.com/file/d/0B0f8eZpBReODM2dPUlA4UDBsbms/view You can find me with questions here at AVSIM, or at Rising Dawn Studios' Facebook page. I wish many happy hours of flying! Screenshots: