I have LOD Radius set to 8.5, TEXTURE_MAX_LOAD set to 1024, TextureMaxLoad set to 12, and good frame rates with FSBooster v2, yet this is what my terrain looks like:Why is my LOD radius smaller than it should be? At 4.5, which is the max which can be reached on the slider, it is ridiculously small. It seems like a the displayed radius is about 2-3 less than the one I input.