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Found 1 result

  1. I'm currently running FlightGear 3.0.0 and using it to run 8 slave computers that use individual projectors to project their image onto a large wrap-around display. I'm using simple batch files to start up FlightGear on each slave. I think I have done all the correct steps and everything seems to be working well except for the fact that the field of view for each image that I have set a specific value for has been ignored and has defaulted to 55 degrees (causing overlapping between all the edges). It seems that when "--fdm=external" (or "--fdm=null") is inputed the "--fov=xx.x" is ignored because I tested it excluding "--fdm=external" and the images were all perfectly calibrated but when you try to fly, each slave goes haywire because "--fdm=external" has to be on. The slaves require different --fov values since the projectors are various distances away from the screen. Any suggestions on what I can do to fix this problem? Thanks. Below is an example batch file of one of the slaves: C:/Program Files/FlightGear/bin/Win64/fgfs.exe ^ --fg-root=C:/Program Files/FlightGear/data ^ --fg-scenery=C:/Program Files/FlightGear/data/Scenery;C:/Program Files/FlightGear/scenery;C:/Program Files/FlightGear/terrasync ^ --aircraft=f-14b ^ --control=joystick ^ --disable-random-objects ^ --prop:/sim/rendering/random-vegetation=false ^ --disable-panel ^ --disable-sound ^ --disable-hud-3d ^ --disable-ai-models ^ --disable-ai-traffic ^ --disable-real-weather-fetch ^ --enable-fullscreen ^ --geometry=1920x1080 ^ --bpp=32 ^ --disable-terrasync ^ --disable-fgcom ^ --fdm=external ^ --native-fdm=socket,in,60,,5511,udp ^ --native-ctrls=socket,in,60,,5512,udp ^ --fov=50.2 ^ --prop:/sim/view/config/heading-offset-deg=65.4 ^ --prop:/sim/view/config/pitch-offset-deg=11.1
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