November 20, 200322 yr What can be done to to speed this up?. Will they make less dense textures (say 256X256).This long texture drawing makes spot plane flying impractical.Equipment:AlienWare Area 51M laptop P4 3.0 GHZ Hyper threading,60 Gigas HD ,512 MB RAM NVIDIA FXgo 5600 128 DDREdmundo Cardenas KPDK
November 20, 200322 yr I've noticed that too. I usually take a full look all the way around the as part of the preflight to get it loaded.
November 20, 200322 yr You might try converting some of their textures to DX3. Not sure if there's much difference between DX3 and 32 bit as far as visual quality, but they are much smaller.Matt
November 20, 200322 yr HiIf you go to the PMDG forum you should find a post about the SU2 patch, in this post PMDG state that they have reduced the texture overhead by about 12MB I think. This should speed up loading once the patch is released.Simon.
November 20, 200322 yr That's for the Virtual Cockpit textures. FYI [email protected] | 32gb RAM | EVGA GTX1080 8gb | Mostly P3Dv5 (also IL2:BoX, DCS, XP11)
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