December 30, 200718 yr In PMDG 737-800 I need excessive pitch and power during turn.For example with 5degrees pitch in straight and level,I need 7.5 or 8degrees pitch and lots of add power maybe 5 to 10% N1 increese 30 degrees bank level turn.This is too much compare with the actual 737 airline simulator,I need only 5.5 degrees or 6 degrees pitch duaring 30 degrees bank level turn and only 2 to 3 percent N1 increes.Originally I thought this may FS2004's nature but people suggest me this is the problem for aircraft config file.Does anyone know how to improve this problem?referenceTop Microsoft Flight Simulators MS FSX Forum Topic #430303Regards:-wave
December 30, 200718 yr The difference of 2-deg in pitch could be due to different angles of attack resulting from different airspeeds, or more likely just a difference between the high fidelity of a commercial simulator and a toy like MSFS.At 30 deg bank, the lift vector is decreased by half (sin30=0.5). There is a requirement for additional angle of attack, increased induced drag, and additional thrust. Seems to me the simulation is reasonably close.The flight dynamics model in MSFS is very limited. PMDG jumped thru hoops to get it as close as they could. Major problems with how CG datum is modelled and so forth. Dan Downs KCRP
December 30, 200718 yr Were your weight, altitude, temperature, airspeed, drag factor and CG the same in both situations?BTW, no one said big sims were perfect, either.Cheers.Q> Ян
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