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flightsimmer747

so many textures i dont understand something

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Can someone explain why AE can randomly choose things like haze i understand having the capability is good for most but why would one always play with this setting thick blue or gray, white, brown. Asv should know which haze i see outside?Unless of course im a little off here and when entering a flight plan and then submitting the random textures, it will choose the best setting in this example 'haze' to the most realistic situation for the flight plan therefore possibly thin and blueish or thick and gray is this correct or is it simply for user selection? I thought only the ICS cirrus were based on the situation and the rest was based on user preference.I was used to just the hifps clouds from fs sky world and the rest were textures dawn and day dusk and night which were to my liking. Haze was never an issue nor was the edge. Shouldn't the wx program know what cloud is really outside my window??P.s. I love ASV dont take it the wrong way i'm just curious.

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HI,"I thought only the ICS cirrus were based on the situation "ICS= Cirrus change during the flight & 3d clouds texture are installed before fs2004 is running, (cumulus, stratus etc.)Haze slider are only for the visibility and near the mountain if the Asv Option: Depict Fs9 Haze Layer is disabled.ThanksChris WillisHiFi Simulation Software Team Developerhttp://www.hifisim.com/images/asv_dev_team.jpgFreeware Addons for FSW GROUP

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