March 3, 200620 yr Quick question, and if this has been mentioned before I apologize for bringing it up again.In ASv6, I have limited my visibility to 30 miles. ASv6 does it, but the visibility layer appears blocky, or the boundary is square and not smooth or blended, it moves along with the aircraft. Basically a large circle (with square edges) around the aircraft. Not sure if this is FS9 related or ASv6.I'll do a further search for any information. I am at SU2, and will be installing SU3 this evening to see if that may clear it up.[hr color=#000000][table border=0" width="98%" id="table1" height="4" cellspacing="1" cellpadding="2][td width=500]Jason CYOO - Formerly MYNN[br /]General Aviation Fan[br][/b]P4 3.2Ghz, 1GB Ram, FX5900 128MB, XP SP2.[br /][br /] J R (Jason R MYNN) General Aviation Nut FSEconomy Pilot
March 3, 200620 yr Commercial Member Hi Jason,2 things that could solve this..1) Turn off "Depict FS9 haze layer" in AS options to eliminate the "layer" entirely.2) Try changing the TABLEFOG entry in FS9.cfg display device settings. Some have reported that this can really smooth things (especially with ATI cards). I believe TABLEFOG = 1 is the setting you want but if already at 1 try 0.Best, Damian ClarkHiFi Simulation Technologies
March 3, 200620 yr Author Thanks Damian.I will give these a try, I use an NVidia FX5900. Sorry for the late response, I was at work when I posted, home now, will give this a try!!Jason[hr color=#000000][table border=0" width="98%" id="table1" height="4" cellspacing="1" cellpadding="2][td width=500]Jason CYOO - Formerly MYNN[br /]General Aviation Fan[br][/b]P4 3.2Ghz, 1GB Ram, FX5900 128MB, XP SP2.[br /][br /] J R (Jason R MYNN) General Aviation Nut FSEconomy Pilot
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