April 8, 200719 yr I wanted to edit the progressive taxi lines - make them a bit lessgarish; I seem to remember that this is possible, but I can't seewhere the bmp file is stored to edit it. Anyone know where it islocated? (Or maybe my memory is playing me false and it's notactually a bmp texture file I need to edit???).Thanks,Martin Martin Stebbing, EGLF (UK)
April 9, 200719 yr not possible...I personally have brought this subject up over the years with no luck at all. I do find it interesting that in light of all the deep hacking done to this build (FS9), that this single item can not be adjusted.amazing, to me at least. CPU: Core i5-6600K 4 core (3.5GHz) - overclock to 4.3 | RAM: (1066 MHz) 16GB MOBO: ASUS Z170 Pro | GeForce GTX 1070 8GB | MONITOR: 2560 X 1440 2K
April 9, 200719 yr Martin, AFAIK its not a bmp, but its hardcoded somewhere so there's nothing you can do about it.hmmm... not sure I can fully agree with "deep hacking". The only hacks of HARDCODED properties I can think of are the taxi speed and the friction coefficient...of which only the former has practical use - or am I missing out on something?
April 9, 200719 yr Author Well, it's only a cosmetic thing, so I won't lose any sleep over it. The more I thought about it, the more it seemed unlikely that the file was a bmp and I'm not surprised that it is hardcoded in the end. My memory about this was clearly letting me down..Thanks for the replies!M. :-) Martin Stebbing, EGLF (UK)
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