June 7, 200718 yr Tileproxy will never be THIS good: Michael Collier's Aerial Photography.http://www.npr.org/programs/morning/featur...show/index.htmlhttp://www.npr.org/templates/story/story.p...toryId=10408149Christian
June 7, 200718 yr Well I've got thousands of aerial shots myself-and Tileproxy does an amazing job-and I can't see that simming scenery will ever get more real than it!http://mywebpages.comcast.net/geofa/pages/rxp-pilot.jpg Geofa WANTED DEAD OR ALIVE-the best Flight Sim!
June 7, 200718 yr Yes, very nice indeed but a few things to consider:1.These pro photos are not always just point and click. Many are
June 8, 200718 yr But that's when we (or those who are fortunate enough) can always choose to fly in real life. There is really no comparison to the 'real thing'. However, tileproxy and satellite data providers do get you closer than ever.
June 8, 200718 yr I think the next big step, after TP, would be a decent lighting ala http://www.windwardmark.net/products.php?page=windlight
June 8, 200718 yr I think the bird's eye view of microsoft's virtual earth can almost match the quoted aerial photos in detail. One big plus for VE. If anyone can proxytile that!
June 10, 200718 yr Oh forgot to mention that Phil Taylor is aware of this and said it was very interesting. Lets hope we might see it with DX10 ;)WOZ
June 10, 200718 yr Yes, this WindMark system seems to be a big pile of good shader code, plus a bit of environmental textures for clouds, etc ;)
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