Sign in to follow this  
Guest MikeMiraglia

Not working

Recommended Posts

Greetings all. I just got turned on to this Tile Proxy project and decided to give it a try. I followed the directions, at least I thought I did, but for some reason only the departure airport is being affected, the rest of the world remains unchanged. Any help please?

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Could you specify your problem? Are you saying that when you switch your location via the FS Menu the new area is not covered?

Share this post


Link to post
Share on other sites

Do you find if you fly from the airport that the textures blur as you get further and further from the initial load point?

Share this post


Link to post
Share on other sites

Something is amiss there. You shouldn't have working autogen when tileproxy is operating.Are you sure it is properly connected to FS?

Share this post


Link to post
Share on other sites

I went ahead and started all over from scratch, but it still won't work for me. I followed the instructions for altering the proxyuser.ini file in this forum, and I am showing that SimConnect is running.

Share this post


Link to post
Share on other sites

Just to make sure, you DO start Tileproxy and it opens a shell console... If you forget that, you'll get default scenery.

Share this post


Link to post
Share on other sites

Yes, that is correct. I first start the Tileproxy, then I start FS9. When I start a flight, I see the ground textures in a square around the airport, but nowhere else. I tried all three mapping services listed in the help section of this forum, but nothing will work. I just re-installed Tileproxy and did the configuration again, but I get the same results. Thanks for looking into this matter.-Mike

Share this post


Link to post
Share on other sites

Here you go, and thanks for helping. I really can't wait to get to use this program.*edit* I just noticed that the lines above each service example do not show up in this forum. The one for service example 1 reads virtualearth.net.## Start a line with # to comment it out.# Turn your text editor's Word Wrapping OFF for editing this document.## Read the manual for help with configuration. Do not contact the# author about the configuration for particular services. Thank you.#[TileProxy]# Enable or disable worldwide photographic scenery coverage (Yes/True/On to enable)master_enable=On# Offline Mode - No network access will occur (Yes/True/On to enable)offline_mode=No# The distance up to which LOD 15 (1.1m/pixel) would be loaded (only applies to FS9 and FSX RTM)lod_distance=1000# Resolution limiter: 15 = 1.1m/pixel, 14 = 2.3m/pixel, 13 = 4.75m/pixel# Lower resolutions load faster, but are visually less appealing.max_lod=15# Number of Tiles to read-ahead. Speeds up communication between proxyUser and tileproxy.syspreload=15# The currently active service is configured here. Only ONE active source please.# The other source statements should be commented out.#source=Acme Globe Service source=virtualearth.net#source=Service Example 2#source=Service Example 3# The sources you want to be able to switch from the GUI menu.# Separate the list entries with | and enclose in quotes. Make sure the# names specified here are valid services which are defined below.# You may want to rename the services according to your preference,# but make sure you replace all occurences of the strings.menu_sources="Service Example 1|Service Example 2|Service Example 3"## Here begin the service specific configurations#[Acme Globe Service]cache_folder=cache.acmenetwork_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://server*.acmeglobe.com|path=/terraintile?pos=%s&v=10|quad=ABCD|balance=0123|agent=Mozilla/4.0 (compatible; The TileProxy Project)"min_level=9max_level=17color_hack=Nocolor_level=0bulk_extend=25[virtualearth.net]cache_folder=cache.service1network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://a*.ortho.tiles.virtualearth.net|path=/tiles/a%s.jpeg?g=52|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=9max_level=17level_mapping=9,10,11,12,14,14,15,16,17#level_mapping=9,10,11,14,14,14,15,16,17color_hack=Yescolor_level=13bulk_extend=50[service Example 2]cache_folder=cache.service2network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=1|server=http://kh*.google.com|path=/kh?t=t%s&n=404&v=17|quad=qrts|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=17color_hack=Nocolor_level=0bulk_extend=50[service Example 3]cache_folder=....cache.service3network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://us.maps3.google.com|path=/aerial.maps.google.com/img?x=%x&y=%y&z=%z&v=1.5&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=17color_hack=Nocolor_level=0bulk_extend=50

Share this post


Link to post
Share on other sites

At first glance I spot two things:# Resolution limiter: 15 = 1.1m/pixel, 14 = 2.3m/pixel, 13 = 4.75m/pixel# Lower resolutions load faster, but are visually less appealing.max_lod=15 <<<==== If you use the program under FS9 set this value to 13And here you should replace the "google" with "yimg" for it to connect to yahoo maps:module_config="conn=20|rate=2.0|verbose=0|server=http://us.maps3.google.com|path=/aerial.maps.google.com/img?x=%x&y=%y&z=%z&v=1.5&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=17color_hack=Nocolor_level=0bulk_extend=50Now other than that the .ini looks more or less fine to my eyes so that can't be the cause unless I am overlooking something. Christian may shed some light if he sees this.My next step would be to make sure that your scenery.cfg file actually shows the 90 World entries that tileproxy makes and that they are all active.Because what I see in your screenshot is Seattle as per default. The photoreal texture underneath the airport is stock as well and not part of tileproxy.

Share this post


Link to post
Share on other sites

Thank you very much for helping me with this. Is it necessary for me to change the google to yimg if I am using virtualearth.net? Also, how would I know if the scenery.cfg file shows the 90 world entries? Thanks again for helping out here, I really can't wait to see this stuff in action.

Share this post


Link to post
Share on other sites

>Also, how would I know if the scenery.cfg file shows the 90 world >entries? Thanks again for helping out here, I really can't wait to >see this stuff in action.By looking at it. Either directly by opening it with the editor or by checking your scenery library within flightsimulator. They show up there. You will recognize them if you see them. If you don't, then they are most probably not there, and that would then be the reason why it isn't working.I thought you would at least know the basics of adding new sceneries to Flightsimulator. >Is it necessary for me to change the google to yimg if I am using >virtualearth.net?No. Just for yahoo maps. But you said you tried all three services. That little error is enough to render the third one inoperative. So even if there would be no other issues, which we will sort out eventually, it would still not work with all three of them.

Share this post


Link to post
Share on other sites

I guess now would be a good time to learn whatever I'm missing about adding scenery. What am I suppose to be adding? Nothing has been added to my cfg as of yet.thanks,Mike

Share this post


Link to post
Share on other sites

Normally the installation should have automatically added 90 entries in your scenery cfg that should something like this (note that I currently have turned them inactive that's why the line Active reads FALSE instead of TRUE):[Area.458]Title=WORLD_0000Active=FALSELayer=458Local=..TileProxy Photoreal World0000[Area.459]Title=WORLD_0001Active=FALSELayer=459Local=..TileProxy Photoreal World0001[Area.460]Title=WORLD_0002Active=FALSELayer=460Local=..TileProxy Photoreal World0002[Area.461]Title=WORLD_0003Active=FALSELayer=461Local=..TileProxy Photoreal World0003[Area.462]Title=WORLD_0004Active=FALSELayer=462Local=..TileProxy Photoreal World0004[Area.463]Title=WORLD_0005Active=FALSELayer=463Local=..TileProxy Photoreal World0005[Area.464]Title=WORLD_0007Active=FALSELayer=464Local=..TileProxy Photoreal World0007etc....If this hasn't happened then something went wrong with the installation. I suggest that you deinstall the programm once more and reinstall it again. Make sure that the installer is pointing to the correct path of your flight simulator installation. It doeesn't read the correct one from the registry. After installation you should find a folder named TileProxy Photoreal World in the Microsoft Games folder right next to your Flight Simulator folder. In it are 90 subfolders and a cleanup.bat.In your Flight Simulator folder itself there should also be a folder called TileProxy. This is where the actual program is residing.

Share this post


Link to post
Share on other sites

>I guess now would be a good time to learn whatever I'm missing about adding scenery. But this isn't the first time you added a scenery to your FS, isn't it? Don't tell me that it is.There is a reason why the manual states that you need at least a basic form of experience with this kind of stuff.

Share this post


Link to post
Share on other sites

I have the 90 folders next to my FS9 directory, and I have the Tileproxy folder in my FS9 directory, but nothing was added to my cfg. I will reinstall and report back later. Thanks for the help.

Share this post


Link to post
Share on other sites

No, of course not, I have plenty of scenery addons. This was just one of those things that I overlooked. I'll have to confess to being human and having a brain lapse on this one. I guess this should resolve my issue, if not, I'll let you know.

Share this post


Link to post
Share on other sites

>I have the 90 folders next to my FS9 directory, and I have>the Tileproxy folder in my FS9 directory, but nothing was>added to my cfg. I will reinstall and report back later.>Thanks for the help.Look towards the end of the .cfg. New entries show always up at the end as opposed to the scenery library in the simulator itself where new sceneries show up first on the list.

Share this post


Link to post
Share on other sites

I just re-installed Tileproxy, and it still did not add the scenery to my cfg file. Any ideas? Could I do this manually?

Share this post


Link to post
Share on other sites

Yes you can do this manually. I am at a loss however why the installer didn't do it automatically.

Share this post


Link to post
Share on other sites

In that case I will get to work on it now. Hopefully tonight I will be able to post a thank you screenshot.

Share this post


Link to post
Share on other sites

occasionally, FS9 installations miss a registry key. In this case the installer will silently fail. It's the "Exe Path" key for FS9.Christian

Share this post


Link to post
Share on other sites

My problem was that tileproxy installed into the wrong directory and I had missed it at startup. Really if done properly this software works perfectly.Double check the installation path at setup.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this