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Blurry texture during flight.

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Hello,First of all I would like to thank the developer ,Christian , for developing one amazing piece of software.Secondly, i fly the airliners quite a lot. but the thing that really disappoints me is that the scenery tend to get blurry after a short period of time.How can i fix this issue ?I am running mipmapping on 8 (in the sim) and x16 (in the driver level).What else can be done Thanks in advance.Mike

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The answer is NO you can not have crystal clear textures flying in a jetliner. With this scenery try a Cessna or Cub.I hope in future releases he is able to find a way to maximize the texture loading bottleneck.

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Could I for example, do a flight with a cessna, which would allow for caching of the tiles, and then repeat the same route with an airliner? would the botleneck still exist?Great concept, thankc ChrisJohn

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Again I believe the answer is NO. Unless you convert the scenery files to .bgl files and they are in the correct folder for the part of the world you are flying.Am I wrong about that?

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Yes, the bottleneck is the speed at which FSX asks for textures, not the theoretical peak performance of Tileproxy.Only with a quad core people have managed to get >1000 TPS (tiles per second), which would allow them to do about 300 knots.Christian

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I guess a quad core is my next update. Thanks I did not know anyone was getting that fast of tile dl speed consistantly.I have a AMD3400+ and do see speeds over 1000 at times but the Baron is about as fast as I can get without having to do a refresh.The biggest thing for me was to uninstall SP1. Too bad really.

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The other option in FSX is to lower the resolution to say 5m and then fly at speeds up to 200 knots. But I have found that with TP5 and FS2004 (at 4.7m res) that I can fly at nearly 300 knots without blurries + active sky and Mytraffic @100%. The combination of TP5 and FS2004 is excellent.C2D@3GHz 8800GTS 600/1000 Vista Ult.

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