Archived

This topic is now archived and is closed to further replies.

Guest spybaz

Worked 'out of the box' but only Srvc Ex3

Recommended Posts

Just Registered here to say....Thanks for this it is awesome. Worked 'out of the box' with the pre-configured ProxyUser.ini from:http://www.edtruthan.com/tileproxy/ProxyUser.zip. Thanks for this too! I am struggling to get it to work with any of the other "Service Examples", besides the default [service Example 3], though.I tried lowering the simultaneous connections to '5' on our 'G' friend (Svc Ex2) but all I get is failures...On trying Svc Ex4 (no need to ask) I get same bunch of failures but not as frequently (Svc ex2 was total and constant failure). It eventually works but load times ar soo sloow and the images are just a pixlated mess.'source=Service Example 1' reacts like 'source=Service Example 2' - complete failure "- giving up!".So, seeming as I am new to all this, can anyone tell me what my options are for getting more exapmles of photo-terrain?I really appreciate this effort!thanks!

Share this post


Link to post
Share on other sites
Help AVSIM continue to serve you!
Please donate today!

Can you please post here a copy of the contents of your ProxyUser.INI file.Also - are you using FSx or FS9?Barry

Share this post


Link to post
Share on other sites

>Can you please post here a copy of the contents of your>ProxyUser.INI file.>>Also - are you using FSx or FS9?>>Barry>>Hi Bazza. I'm Bazza too :) (Irish in Seattle)I'm using FSX with Accel and FEXHere's my ini, thanks:## Start a line with # to comment it out.# Turn your text editor's Word Wrapping OFF for editing this document.## Read the manual for help with configuration. Do not contact the# author about the configuration for particular services. Thank you.#[TileProxy]# Enable or disable worldwide photographic scenery coverage (Yes/True/On to enable)master_enable=On# Write a logfile to disk. In recommend to only turn this on for debugging purposes.# When using FSX RTM or FS 2004, the logfile will grow VERY fast and affect performance.#logfile="C:logfile.txt"# If you have concerns about possible copyright violations by caching JPEG and BMP tiles# on your hard drive, this switch is the solution. By enabling diskless mode, Tileproxy# will not store a single tile on your hard drive. Expect higher network usage though.# Note that offline mode will depend on tiles being available in the cache.diskless_mode=Off# Offline Mode - No network access will occur (Yes/True/On to enable)offline_mode=No# Resolution limiter: 17 = 30cm/pixel, 16 = 60cm/pixel, 15 = 1.1m/pixel, 14 = 2.3m/pixel, 13 = 4.75m/pixel# Lower resolutions load faster, but are visually less appealing. The 30cm resolution may only be feasible# if you have at least 2GB of system memory.max_lod=17# The following two settings allow you to tune Tileproxy to not preload specific LOD levels. This can# be used in conjunction with third party scenery products like "FS Altitude" that provides data only# up to a specific resolution. If you place this scenery higher than Tileproxy's world folders in the# scenery library then it will have precedence over Tileproxy for the specific LOD levels that it# contains. You can then instruct Tileproxy to not preload these low resolution LOD circles because# they are not needed anyway.# Lowest LOD ring to automatically preload tiles for. Must not be lower than 8.preload_min_lod=8# Lowest LOD ring to automatically preload tiles for. Must not be higher than 17.preload_max_lod=17# The maximum number of tile contexts that Tileproxy will send to the filter driver. A context# is essentially a very fast buffer for graphics data sitting in kernel memory that delivers# data right into FSX. Each tile context can hold an entire LOD 8...15 tile. Higher values# mean more use of your precious kernel memory though. The maximum number is 512. Lower if# you run out of RAM during flight and the PC starts to use the paging file a lot.max_contexts=512# Generate Water Mask. This brings back shader-rendered water and allows# for the use of planes with floats (Goose, Beaver, etc...). If you turn this# option off, you get the Tileproxy behavior of Beta 5 and earlier versions.water_mask=On# Recommendation: FSX users: Use water_blending=on, water_smoothing=off# to get soft land/water transitions## FS9 users: Use water_blending=off, water_smoothing=on# to get hard land/water transitions which# Tileproxy tries to match pixel-exact against coast-lines## Combining water_smoothing and water_blending is discouraged.# It's slow and gives weird results.# Use blending techniques to create a soft land/water transition with some# transparency effect near the shoreline. Compatible with FSX only.water_blending=On# The distance in meters that you want land/water blending to extend from the# shore line. Larger values require more processing. Large values are now possible,# useful values are up to 2000 meters. Very high values may be detrimental to water# mask resolution. Loading speed however remains mostly unaffected by this setting.blend_distance=500.0# The rate at which terrain is blended into the water color. 1.0 means a linear# blending, values > 1.0 blend faster. Values 80movingmap_radius=60preload=1023## Here begin the service specific configurations## This is new when you specify captcha_module## On encountering HTTP 302 redirects the captcha module will send Internet Explorer's cookies# stored for the specified service domain to the web server. It will also display whatever web# page the service redirects you to. This could be a page requiring you to enter a so-called# captcha. After entering the captcha correctly, the resulting session cookie will be stored as# a permanent cookie (expiration 1 day) in your IE Cookies folder and sent to the service on# subsequent requests. You will then be able to use the service as long as you wish, given that# you correctly enter the captcha dialog which may nag you once every 20 minutes or so.# # Explaining the captcha_config arguments:## cookiedomain from captcha_config specifies the domain name for which cookies are stored.# This might be the service name plus a top level domain like ".com"## cookieurl specifies a HTTP url from which an identifying cookie will be retrieved first, if# no existing identifying cookie is found. This may be required sometimes to make the captcha# dialog appear in the first place. This could be the service's front page URL (e.g. a search# engine)[Acme Globe Service]cache_folder=E:GAMINGGAME INSTALLScache.acmenetwork_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://server*.acmeglobe.com|path=/terraintile?pos=%s&v=%v|quad=ABCD|balance=0123|agent=Mozilla/4.0 (compatible; The TileProxy Project)"captcha_module=captchaformcaptcha_config="cookiedomain=acmeglobe.com|cookieurl=http://www.acmeglobe.com"min_level=9max_level=17map_version=1color_hack=Nocolor_level=0bulk_extend=25[service Example 1]cache_folder=E:GAMINGGAME INSTALLScache.service1network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://a*.ortho.tiles.virtualearth.net|path=/tiles/a%s.jpeg?g=%v|quad=0123|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=9max_level=17map_version=138#level_mapping=9,10,11,12,13,14,15,16,17#level_mapping=9,10,11,12,14,14,15,16,17 more radius HQ (13->14)#level_mapping=9,10,11,14,14,14,15,16,17 even more radius in HQ (12,13->14)color_hack=Yescolor_level=13bulk_extend=50[service Example 2]cache_folder=E:GAMINGGAME INSTALLScache.service2network_module=libnettilemodule_config="conn=5|rate=2.0|verbose=0|server=http://kh*.google.com|path=/kh?t=t%s&n=404&v=%v|quad=qrts|balance=0123|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"captcha_module=captchaformcaptcha_config="cookiedomain=google.com|cookieurl=http://www.google.com"min_level=5max_level=17map_version=26#level_mapping=5,6,7,8,9,10,11,12,13,14,15,16,17color_hack=Nocolor_level=0bulk_extend=50[service Example 3]cache_folder=E:GAMINGGAME INSTALLScache.service3network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://us.maps3.yimg.com|path=/aerial.maps.yimg.com/img?x=%x&y=%y&z=%z&v=%v&t=a|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=17#level_mapping=5,6,7,8,9,10,11,12,13,14,15,16,17map_version=1.8color_hack=Nocolor_level=0bulk_extend=50[service Example 4]cache_folder=E:GAMINGGAME INSTALLScache.service4network_module=libnettilemodule_config="conn=20|rate=2.0|verbose=0|server=http://mapcache*.ask.com|path=/sat/%Z/%X/%Y?partner=|balance=1234|useragent=Mozilla/4.0 (compatible; MSIE 7.0; Windows NT 6.0; SLCC1; .NET CLR 2.0.50727; .NET CLR 3.0.04506; .NET CLR 1.1.4322)"min_level=5max_level=17map_version=1color_hack=Yescolor_level=12bulk_extend=50

Share this post


Link to post
Share on other sites

Hi SkybazI think that perhaps you are being a bit too ambitious - because you are attempting to download 30cm textures, rather than the standard FSx 1.1 metre textures. This is quite an ask - depending on the speed of your Internet connection and computer. Your INI file has been changed to do this. Also you are using early versions of the maps and attempting to keep more files on disk than standard. Also the web address for Google has changedTry thisIn the main TILEPROXY bodyChange the figures below to those within the brackets -max_lod=17 (15)preload_max_lod=17 (15)cache_bytes_limit=300000000 (100000000)cache_tiles_limit=300000 (100000)ie 17 to 1517 to 15300000000 to 100000000300000 to 100000Then in the Service provider section change also to the figures in brackets belowService 1map_version=138 (174)Service 2kh*.google.com (http://khm*.google.com)map_version=26 (30) ie 138 to 174kh* to khm*26 to 30I have my conn =10 and rate=1 - because I only have a 1 megabyte ADSL connection. If you have faster broadband than that , you can set to 20 and 2Barry

Share this post


Link to post
Share on other sites

Thanks for the path update, Bazza. I am dowloading a whole load of meshes atm so I cannot try the new paths out yet. Regarding the:max_lod=17 (15)preload_max_lod=17 (15)cache_bytes_limit=300000000 (100000000)cache_tiles_limit=300000 (100000) My system can handle my settings just fine (looks amazing) - it was just the inability to use other providers (Service Examples) that was the problem. Service Example 3 has some nice satellite terrain but not all of Ireland is covered - i.e. - zooming in on their maps says that the zoom level is not supported so this shows up in FSX as crappy blocky terrain.I am curious to see what our "G" friends provide....Below is are a cuppla screenies (3840x1024 - 3x monitors) of Dublin airport (Ireland). ***IF THESE ARE TOO BIG TO BE POSTING PLEASE LET ME KNOW FOR FUTURE POSTS***1) Notice that the FSX runways are very close to the real thing. Also - notice how this particular satellite image was taken as a plane was coming into land... :)fsxdublinairportrunwayioj3.jpgBy spybaz2) Looks like they've built a brand spanking new stadium next to the old one :)fsxstadiumplacementwn8.jpgBy spybaz3) When there is no satellite imagery (at this level of zoom)...fsxnosatelliteterraintg3.jpgBy spybaz at 2008-08-13

Share this post


Link to post
Share on other sites

>Below is are a cuppla screenies (3840x1024 - 3x monitors) of>Dublin airport (Ireland). >>***IF THESE ARE TOO BIG TO BE POSTING PLEASE LET ME KNOW FOR>FUTURE POSTS***YES, THEY ARE! My screen is 1600x1200, and I guess that's already on the big side. How am I supposed to view images that are more than twice as wide? If you want to show something, and want people to actually take a look at it, I'd suggest to temporarily switch FSX to window mode, resize the window so it fits onto one monitor, and then take the screenshot.Oh, and by the way, Service 3 doesn't even have QMID 18 and 19 (LOD 16 and 17, ie. < 1 m/px) images. Maybe that's why this one's working, and the others aren't.

Share this post


Link to post
Share on other sites

"YES, THEY ARE! My screen is 1600x1200, and I guess that's already on the big side. How am I supposed to view images that are more than twice as wide?"Dunno bout you but I use the scrollbar to view pics that are bigger than my monitors. It was feature added in Win95 I think :0I thought people might be curious to see what that resolution looks like (like on most flight sim forums). Obviously it displeases you. Sorry for this. The only reason I asked if they were too big was because of bandwidth not the inability of some people to scroll....Back to the subject. I think the bottom line is that Ireland is poorly covered by any providers but Y is the best by far.I am extremely happy with this program!!Time to sight see somewhere else though :)Thanks!PS: Attitude begets attitude, that is why I am being a smart arse at the start of this message...flame over!

Share this post


Link to post
Share on other sites