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barryward12345

The beauty of Tileproxy

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I am stuck on Tileproxy. In spite of it's difficulties (mainly because of my system and ISP connection speed) and the fact that I have to fly slowly (limiting me to the helos) and more often than not I have to pause the Sim quite often for it to catch up with the textures downloading -- I can't fly without it. The default textures are just cartoonish!TP takes me to the place! Anywhere in the world - places that I will probably never go to - or places that I have been to but will never go again.Austria - what a magnificant beautiful country. I was there briefly just before Christmas in 1979. Now I can see what it would have looked like in SummerThank you Christianhttp://forums.avsim.net/user_files/191719.jpghttp://forums.avsim.net/user_files/191720.jpg

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Guest sstobbe

Barry, great shots!How do you get the backgrounds so crisp?

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Just standard FSx -- but, as I said, flying slowly in a helo and keeping an eye on the TP panel whenever I start to suspect that I may be getting ahead of the download, I pause the sim and let it catch up. Choppers are really good for TP - because you can land just about anywhere - and in the slow process of landing, the Sim gets a chance to load up the textures.I have also found that you are better in TP to go to a particular place that you wnat to see and fly around in circles - rather than just fly in one straight line somewhere. In other words, fly like you are sightseing some particular area.

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Steve, I guess that's mostly because of the topography. In flat areas, you see the ground textures at a relatively small angle. This causes the graphics card to apply heavy texture filtering (read distortion), which tends to blur things. It's much like looking at a TV set from the side, at a very flat angle. In montainous areas, on the other hand, you see much of the ground at nearly right angles, so the graphics card has a much easier time mapping the ground textures without causing much distortion or blurring.

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