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h2egc

Removing Default Grass Area

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Is there a special texture file that surrounds default airports (the grass area)!And can it be removed.Thanks for your time.ed

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Yes and yes. You can use Sbuilder (freeware) to remove the airport polygons (that's what the grassy areas are called) and/or create new ones. The documentation that comes with the program is pretty good...be sure to read it. :( If you haven't worked with a program like this before the initial learning curve can be a bit steep, but it's well worth it. The program lets you make a bunch of different modifications to your terrain.

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Youj didn't indicate which FS version. For FSX you could also use Airport Design Editor (ADE). In FSX typically a single polygon is used to surround the airport area. This polygon is an airport background with three attributes :1. flatten -- causes entire airport to be at a single altitude2. exclude autogen -- prevents any autogen from being generated3. mask class map -- substitutes a texture based on the underlying landclass value. In most cases this will be grass but not always.FS9 works about the same but a second polygon is required for the flatten. The main one just does the autogen exclusion and texture bitmap change. FS9 provides more control over the specific bitmap used.scott s..

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