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Hi team,Today I purchased ASA after having used AS for many years.I frist read all the features /issues so I knew a bit what to expect.Then I was wondering if it isn't possible to add a few buttons that will consist of custom set features per button ( done by the user )Eg : the moment I fly the MDF-11 or Level D I might want to have DWC and DVC enabled, while perhaps when flying a Cessna I want them unabled.Each button can have a ( self given ) name, like Jet-flying , small aircraft etc.So per button one could set Cloud , wind and visibility options.Just an idea that came up.Keep up the good work. One question : if I can set the wind turbulence min/max in ASA , why should I modify settings in FSX/FSUIPC ?


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Why not just use the save options (create new) function then you can have as many profiles as you want, OK its not available via a key press but clicking on a drop down menu with the mouse and selecting the options profile you want isn't time consuming.optionsscreen.jpg


Cheers, Andy.

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Why not just use the save options (create new) function then you can have as many profiles as you want, OK its not available via a key press but clicking on a drop down menu with the mouse and selecting the options profile you want isn't time consuming.optionsscreen.jpg
Thanks Andy,This is what I meant !Btw , the question remains :If I can set the wind turbulence min/max in ASA , why should I modify settings in FSX/FSUIPC ?

13900 8 cores @ 5.5-5.8 GHz / 8 cores @ 4.3 GHz (hyperthreading on) - Asus ROG Strix Gaming D4 - GSkill Ripjaws 2x 16 Gb 4266 mhz @ 3200 mhz / cas 13 -  Inno3D RTX4090 X3 iCHILL 24 Gb - 1x SSD M2 2800/1800 2TB - 1x SSD M2 2800/1800 1Tb - Sata 600 SSD 500 Mb - Thermaltake Level 10 GT case - EKWB Extreme 240 liquid cooling set push/pull - 2x 55’ Sony 4K tv's as front view and right view.

13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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Hi,You shouldn't change anything in FSX. The FSUIPC settings are to slow wind shifts not the minimum or maximum winds.Thanks!

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Thanks for responding.But the question remains :Isn't it enough to set the maximum for , Wake Wind and Clopud turbulence slider in ASA to a lower value ? I presume I can control all turbulence with that.And than station-based mode could be used instead of global mode.One thing that I remarked : when there is a little fog from the ground up to lets say 5000 ft , and the aircraft is getting higher than 5200 ft , within half a second the fog dissappears and I can look at the ground again.It would have been nice if the fog remained ( like it should ) .Is this a FSX issue ?


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13600  6 cores @ 5.1 GHz / 8 cores @ 4.0 GHz (hypterthreading on) - Asus ROG Strix Gaming D - GSkill Trident 4x Gb 3200 MHz cas 15 - Asus TUF RTX 4080 16 Gb  - 1x SSD M2 2800/1800 2TB - 2x  Sata 600 SSD 500 Mb - Corsair D4000 Airflow case - NXT Krajen Z63 AIO liquide cooling - 1x 65” Sony 4K tv as left view.

FOV : 190 degrees

My flightsim vids :  https://www.youtube.com/user/fswidesim/videos?shelf_id=0&sort=dd&view=0

 

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Hi,Yes, at a certain altitude FSX removes the visibility layer. Nothing we can do about that!Yes, you can turn the sliders down, but then you won't have any of those effects. If you wanted, you could put them all at zero and that would be like turning them off, if that is what you want to do!Thanks,

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Guest ashwath
Hi,Yes, at a certain altitude FSX removes the visibility layer. Nothing we can do about that!Yes, you can turn the sliders down, but then you won't have any of those effects. If you wanted, you could put them all at zero and that would be like turning them off, if that is what you want to do!Thanks,
hi,well as u mentioned jim, FSX would turn off the visibility layer at a certain altitude, fine with that. but it is possible to generate a fog layer at that particular visibility layer, so that even when u climb up ur visibility layer would disappear but at least the fog layer would remain. sounds unrealistic, but at least the depiction would be believable. and then as u descend through the fog layer, the visibility layer should show up again.could u ask ur team to try and implement this??? i have seen fog layer being depicted properly during certain conditions, but then it also disappears above a certain altitude. regards,

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Hi,It would be nice, but the FS engine will just not allow for this. The same way in FS2004 except to generate a cloud layer 10K thick that would reduce framerates to zero.Thanks,

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Guest ashwath
Hi,It would be nice, but the FS engine will just not allow for this. The same way in FS2004 except to generate a cloud layer 10K thick that would reduce framerates to zero.Thanks,
well, the FS engine would not allow for a visibility layer to be seen from the top right? but then the fog layer would just be a texture generation. and i dont think textures would disappear if seen from above, if that be the case then you wouldn't be seeing even clouds from above. so may be an overcast stratus cloud or something could be used to simulate fog and there wouldn't be chances of it disappearing.regards,

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Hi,if you wish, please put your ideas into an e-mail and send it to tell-us(AT)hifisim.com.We appreciate all suggestions for future versions of AS!Thanks,

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