September 12, 200916 yr For the first time I'm installing VOZ 1.8 and actually piece mealing everything in to FS9. That way I can be sure of what it's doing and why. I didn't point the installer to my actual FS9 install but to a temporary folder. So if the installer was supposed to be deleting and moving things around on my behalf, I didn't let it happen.One issue I've run into is with the original FS9 "Scenery\Cities\Sydney\Texture" folder. There are 25 duplicated textures and 5 duplicated agn files which VOZ places in the "Scenery\World\texture" folder.The bitmaps are different in each location but the file names are the same. Anyone know if I should disable the original FS9 Sydney folder or leave it as it is? Thanks!Mark
September 12, 200916 yr Mark, this is from the User Guide for v1.5. Disabling Sydney Photoreal Although Microsoft added a really nice photoreal version of Sydney with FS2004, it clashes with VOZ and causes a noticeable The best gift you can give your children is your time.
September 12, 200916 yr Author Thanks Joe...it does help. Although I did find that bit of info after some searching yesterday, it's always nice to have confirmation. The only other real issues that cropped up was that VOZ has included copies of Trees_0.bgl and GGv3_XTrees_lib9_0.BGL in their VOZ EZ-Scenery library folder. Also, I have many of the VOZ EZ-Scenery bgls duplicated in my existing Static Object library. Other then that, it's a pretty clean install. One more note, it appears that VOZ updated all of Gerrish Gray's trees to DXT textures so I'm going to use the VOZ version rather then the Gerrish's original tree bitmaps.So thanks again and if you remember anything else, do drop us a dime :)Mark
Create an account or sign in to comment