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Fs2004 Dxt Bitmap Directions

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Hi everyone I have recently found out how to repaint and was wondering what are the directions for repaints like project opensky that paint stright but come out backwards on the right side of the plane unless you edit it in dxt bitmap. Basically what are the directions for dxt bitmap when editing the right side of the plane so it wont come out backwards in fs2004??? Thanks!!!

Sounds to me like you are describing "mirrored textures".This is not a DXTBmp issue, you have to paint the texture backwards to get it to display correctly on the airplane.You do this in your editing program, not DXTBmp.regards,Joe

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