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HELP...Repaint Skin not working... :(

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Can somebody please advise why this skin is not working for my AI...All I'm getting is a solid BLACK texture...Here's my A/C.cfg///v2 FDE by Delta Whisky Foxtrot. Modifications by Henry Tomkiewicz[fltsim.0]title=AI deHavilland DHC-6sim=AI DHC6v2model=panel=sound=texture=BLANKkb_checklists=ui_manufacturer=deHavillandui_type=DHC6ui_variation="BLANK"atc_heavy=0atc_id=atc_airline=atc_flight_number=atc_parking_codes=atc_parking_types=GATEdescription=AI deHavilland DHC-6 Twin Otter by Henry Tomkiewiczand here's the "Skin" in question:[fltsim.6]title=PAI DHC6V2 winair PJ-WIHsim=AI DHC6v2model= panel=sound=texture=winair/PJ-WIHkb_checklists=kb_reference=atc_id=PJ-WIHatc_id_color=0xffffffffatc_airline=WINAIRatc_flight_number=atc_parking_codes=WIAatc_parking_types=GATEui_manufacturer=Project AIui_type=DE HAVILLAND DHC-6 TWIN OTTERui_variation=winair PJ-WIHatc_heavy=0description=Project AI DHC6V2 Only for use with AI Traffic!Will this only work with the PAI version of the HTAI model?Thanks!

Chris Camp

Different models including Ai models have different texture maps Presuming that you have downloaded the correct textures for the model in questionAnd the first aircraft is showing in the sim Try this[fltsim.6]title=AI deHavilland DHC-6 WInairsim=AI DHC6v2model=panel=sound=texture=winair/PJ-WIHkb_checklists=ui_manufacturer=deHavillandui_type=DHC6ui_variation=AI deHavilland DHC-6 WInairatc_heavy=0atc_id=PJ-WIHatc_airline=WINAIRatc_flight_number=atc_parking_codes=WIAatc_parking_types=GATEdescription=AI deHavilland DHC-6 Twin Otter by Henry TomkiewiczDon't forget I have presumed a couple of things here and we all know that presumption can be the mother of all ........... :( so backup your copy of the cfg in question first Mark

Without knowing your folder layout, I can't be sure...But this looks odd:

texture=winair/PJ-WIH
Aren't paints folders supposed to be in the same directory as the aircraft.cfg? Or are paths allowed for textures as well? If yes - is the spelling correct? Because if the paint follows the norm, then it would be in a folder called "texture.PJ-WIH" If textures are in the same directory as the aircraft model itself, then FSX looks only for the name after the "texture." Alternative thoughts - I hope they help

Chris Brisland - the repainter known as EagleSkinner is back from the dead. Perhaps. Or maybe not.

System: Intel I9 32 GB RAM, nVidia RTX 3090 graphics 24 GB VRAM, three 32" Samsung monitors, Logitech yoke, pedals, switch panel, multi panel

 

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