April 7, 201016 yr Commercial Member Hi, I have noticed that I am getting flashing textures on my landmarks and airports buildings ( I dont use autogen). This is worse from a distance, but still a bit noticable closer up.What settings can i look at to try and stop this? I have MipBias =6 added in my .cfg file, but have not noticed this until recently. I have added various tweaks as per the Bojote thread, so maybe one of them is the culprit. Anu ideas would be welcome, thanks,Cheers,Mark
April 7, 201016 yr Hi, I have noticed that I am getting flashing textures on my landmarks and airports buildings ( I dont use autogen). This is worse from a distance, but still a bit noticable closer up.What settings can i look at to try and stop this? I have MipBias =6 added in my .cfg file, but have not noticed this until recently. I have added various tweaks as per the Bojote thread, so maybe one of them is the culprit. Anu ideas would be welcome, thanks,Cheers,MarkMark try in case of the tweak (and bufferpools = 0) if you have FPS limited to have a larger TBM around 400 and TML at 12 ymmv worked for me still testing though ;-)As for flashing stuff it's bufferpools which probably causes this...Ok back to dev stuff :-)Cheers, André
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